yeah the scale of elite certainly made the whole game feel a lot larger than it actually was....which was a good thing....but at the same time, freelancer's scale (no matter how innacurate) allows speedy game play and fast navigation.
I think that this is how the 2 games differ the most....and certainly something that both software houses should consider if there is ever an elite 4 or fl2. But saying that, I like the scale of FL as it is. Its not elite, but hey, nobody's perfect!
also, to be honest, I don't think gamers nowadays would have the patience and sheer endurance to stick with a full scale game like elite - I'm not being rude - but elite came out in the days when you had to wait 3 hours for your game to load (after adjusting the volume on your tape deck several times)...even I have trouble nowadays with the scale of elite and when I was a kid I made elite status on 2 platforms which involved quite literally YEARS of my life.
personally i think that reducing the scale speeds up the game play, leaves lots of room for funky anomalies and fits in perfectly with the busy schedule of 21st century life....who cares if its not accurate