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Question, End of Mission harder than Beginning?

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Post Mon Jun 23, 2003 11:04 pm

Question, End of Mission harder than Beginning?

During the SP levels, the beginning was much harder to me than the end. As a matter of fact it took me days the struggle through the earlier Rheinlander attacks, but the last missions I usually didn't have to reload. The last mission was so easy it was pathetic, I didn't even use shield batteries! (And in the slow Anubis, against those "easy to kill but Easy to be killed by" Nomads, that's an acomplishment.) I hardly got shot at, at least sustained fire.
Is it just me, or is the beginning harder than the End?

One Ring to Rule them all. . .
Okay, Okay, LotR isn't quite the same as Freelancer.

Post Mon Jun 23, 2003 11:36 pm

Dang, the title should of been Beginning of Mission harder than End? No wonder I didn't get replies.

One Ring to Rule them all. . .
Okay, Okay, LotR isn't quite the same as Freelancer.

Post Mon Jun 23, 2003 11:37 pm

in a way, it could be...I generally found it a little harder in the end, but that's just me



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Post Mon Jun 23, 2003 11:40 pm

LOL! now there's a lesson: don't go online drunk

Post Mon Jun 23, 2003 11:48 pm

Read my post before writing your own, my title is incorrect.

One Ring to Rule them all. . .
Okay, Okay, LotR isn't quite the same as Freelancer.

Post Tue Jun 24, 2003 12:15 am

Durbatuluk, it just shows that you picked up some skills struggling against the Rheinlanders during the early missions.

The first time I flew a certain one of the earliest campaign missions (the first together with Juni), when we came to a certain spot I died within seconds and did not even know why. After reloading I did find out why and managed to muddle through somehow and was mighty glad that I survived.

A while later - I had beaten the game by then and was busy exploring all the systems and new ships - my brother told me he had problems beating this part of the mission in a Rhino. He had probably seen me flying about in this ship and liked both the enormous firepower and storage capacity for loot, and so he chose this ship. I started a new campaign and found the mission pretty easy, even in a freighter.

And when I played the campaign all over again later - with different ships and different objectives, like trying to fly the story missions back-to-back without freelancing - the only challenge was to solve this mission with a class 1 shield without using any nanos/batts, to save money and also to save the extra five minutes needed for getting a certain good shield before the story takes one to the a place where it is sold anyway ...

So the perception of difficulty depends very much on the skills a player has picked up already before flying a mission. If you progress too fast then some story missions may appear to be hard, if you progress more slowly (i.e. take time out to explore and learn to fight with your current ship) then the missions will appear like a cakewalk and you'll probably gripe that the freelance missions in the bar are too easy. But there is an easy remedy - you just have to choose a small enough ship to make the missions challenging (outside Liberty anyway).

Also, during my first run through the campaign I gravitated towards the heavy fighters (like many other people, I guess) and regarded the light fighters with disdain after my non-satisfactory experience with the Startracker, which is sold under the pretense that it is a light fighter. Later I decided to do the campaign only using light fighters, just for completeness' sake ... And this completely changed my outlook on light fighters, especially the Patriot and the Drake. Suffice it to say that I am now a fan of the true light fighters, and that beating the campaign for the first time would have been a quite lot easier if I had used them then ...

Since then I have beaten the game both in a Patriot and in a Starflier, which shows that these ships have quite a bit more potential than most people would think at first. And yes, some of the later missions seemed pretty hard in a Starflier.

Post Tue Jun 24, 2003 10:34 pm

i reckon the start is harder than the end but it all depends on what ship you finish it with if you have the anubis it should be a piece of cake!!!!!!!!!

gus

Post Wed Jun 25, 2003 9:20 am

Hmm.. yes, the end missions were very easy. The hardes part was that NAV Satellite or whatever it was in mission 12.

It as hard to kill those Patriots with Flamecurses

But I think the toughest part for me was Tekagi's arch, and then the Bounty Hunters in the end of Mission 4...

Post Thu Jun 26, 2003 2:08 am

My hardest mission was to escape from Liberty with Juni because of that darn alien artifact ( I still have it). The trip to fort bush was damn hard...but Benton station was even harder. IF u didn't urn on ur Countermeasures within the first 5 seconds, u would have been blow to pieces.

Post Thu Jun 26, 2003 11:25 am

like gus, tremember the "arch" mission being tough - and kind of not knowing what I was doing for a while didn't help (went flying straight to the arch and left others behind, then had to turn around and go back to fight the "half-way there" battle before being allowed to go back and fight at the arch!) Don't remember the bounty-hunters in mission four though (only played story through once however and that was early)

Definitely, though, thought finish was anti-climatic, shooting away and suddenly - explosiion - "Oh, ...that's it, I've won... they're ALL destroyed...?"

Post Thu Jun 26, 2003 11:42 am

No, just beaten...
I guess that's the hardest part, having to realise that is has such a crappy ending
Takagi's Arch and In the end with the nomad's, I took out an entire Nomad satelite before I realised I was shooting at the wrong thing

I keep repeating myself.
Myself, myself, myself

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