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Freelancers already invading EvE?

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Sat May 31, 2003 2:04 pm

You're a UK citizen, but types like this? I couldn't understand 90% of your text.

Post Sat May 31, 2003 3:52 pm

Really. Visualize using periods.

Ne frustra vixisse videar

Post Mon Jun 02, 2003 9:52 am

Damn, I'd never even heard of eve until i saw this thread but i've been playing over the weekend and happy/sad to say i'm hooked. It looks like FL will be consigned to The Shelf for now, to be dusted off at some unspecified future time for a quick nostalgia fix (of Juni's rear ).

FL is great, but everything is combat oriented. After two days in eve i haven't been in a fight yet and that's the kind of freedom i wanted from FL.

I honestly can't say eve is better than FL, or vice versa. As i say i haven't been in a fight yet, but the control system in eve seems closer to turn based combat (select weapon, select enemy, sit back and bite your fingernails), whereas FL is definitley about dogfighting. It's not really fair to even compare the two. If DA would care to make a sequel (mmo or otherwise) i'd like to see eve's freedom with FL's dogfight capabilities.

Personally, eve 'feels' closer to the Elite heritage the two games share, and that's what i've been pining for all these years. So that's where i'm heading.

I'll drop by now and again to check for patches/expansions/sequels, but i'll just be passing through.

Damn i hate long goodbyes.

So long, and thanks for all the fish.

Marlowe (aka Auch Naebotha)

ps Fulcrum, chill out, it's only a game

Edited by - marlowe on 02-06-2003 11:17:40

Post Mon Jun 02, 2003 10:41 am

Count me in Freighter Fighter.
I'll join you with my Heavily armed Rhino!
I don't mind a good firefight or 2, as long as I mount the weapons I like.

There is no problem that can't be resolved with a weapon, if it don't resolve, try a bigger one.

Edited by - Sweeper on 02-06-2003 11:42:49

Post Mon Jun 02, 2003 4:47 pm

From what I have read, and I have read a lot, Eve is not a space simulator. It is a “sitting around” simulator. You don’t fight for yourself, it’s all automatic (wow, be still my heart). So you just sit there. You also better be prepared to mine a lot. I also understand that if you die you lose it all, skill points, money, everything. So when you die you really die and have to start from scratch. The reviews are starting to dribble in on this game and overall they are pretty bad.



Ne frustra vixisse videar

Post Mon Jun 02, 2003 5:16 pm

What would really be great as mentioned is persistant large-scale Freelancer Universe. Some features of EvE, including corporations, mining etc..., plus actual flight system you can control. Throw in multi-crew ships, and... joystick support is a must for such a game. Mouse is fine and dandy, but you can't beat a joystick for accuracty in space-combat game.

A lot more people would pony up $12.95 for such a game as opposed to EvE.

Oblomov

Post Mon Jun 02, 2003 7:27 pm

Quote: Guess all the other dutch/greedy folks also wanted to know

What does that sentence mean?

A Dutch = a habitant from the Netherlands...

Post Tue Sep 09, 2003 10:17 pm

Here, the one who requested a link to EVE Online.

I haven't played it, but i have it here at home.

This is my story :
I had been waiting for two weeks for the game to be shipped home to me, and i unistalled a lot of things on my computer and had out 2,6 GB. When EVE arrived (after i had my victory dance) i installed it and waited, and waited, and guess what... i waited. Then it was installed but, i saw this:

To play 1 month, i costs 15 dollars. 15 bucks!
And for half a year... 71 bucks!

Sooo... now im playing the greatest game ever released... Freelancer. I just love the game and i just can't get tired of it .

Post Wed Sep 10, 2003 12:49 am

i really dunno about Eve. looks great and deep but i was never that much of an RPGer anyway and really thats what it is. I'd like FL with bases and corporations like Eve and bigger distances and all, i looked at Eve and what it offered and don't actually think its worth £23 for the game and a tenner a month to play it. UNLESS i sat at home all day with nothing else to do, in which case I'd be on the dole and couldnt afford it. it must take months in Eve to lvl ur char up wheras it takes b*gg*r all in FL by comparison. Eve looks great but I dont think it will deliver what it seems to promise, for me.

Post Wed Sep 10, 2003 10:29 am

Also as a tester of EVE and FL I would agree that they are two inherintly very different games. They may be both set in space, and they may be both using a ship as the primary "avatar" of the player.

But game dynamics and game play is indeed very different.

So it boils down to taste: do you like mmorpg, with a big RPG part in it and next to no action based gaming, or are you more to an action paced game with RPG elelements.

A matter of taste...

Best Regards
Christian "Bargib" Koerner
Editor in Chief, The Lancers Reactor

Post Wed Sep 10, 2003 9:47 pm

In one sense Freelancer and EVE are absolute opposites: in Freelancer the outcome of a fight depends on player skill more than anything else, while in EVE it depends on the ship+equipment you have and on the time you spent waiting for character 'skills' to learn themselves (player skill is removed from the equation).

Since Bargib mentioned RPGs: it seems to me that both Freelancer and EVE do away with the RPG tradition that character level/capability is related to a measure like experience (amount of damage done to enemies, number and level of enemies killed, etc.). Freelancer ties level to wealth; this was probably necessary to make trading/mining etc. viable alternatives to combat for levelling up, but even for fighters it works well if you don't neglect the more profitable kinds of brawling (missions, preying on pirates). In EVE you wait for time to pass.

A Freelancer considering EVE should ask a couple of EVE players how long it takes until you can take a ship to space and have some fun chasing pirates. Also, ask how much time (& real money) you have to invest into the game before you get really going, even if you don't insist on being able to roam space freely to look for adventures.

Post Thu Sep 11, 2003 8:02 am

i played Eve, and i liked it. freelancer is great too, but you can't compare. they're different kinds:

1) EVE is tought for cooperating play. a single one CAN'T do anything alone, he got no power. in freelancer one trades, earns his f**kin money, buy a vhf and begins to explore and fight

2) freelancer has systems beautiful to explore, but less than 50. EVE has -thousands- of systems to explore. Filled with surprises too. it's different.

3) ... it's just different. i enjoyed EVE anyway, and i found players that weren't lamers, in the beta. i liked it, it's original, and very directed through multiplayer. in freelancer you spend much time alone...

long life to any kind of multiplayer, and as LethalLarry always say, LONG LIFE TO JUNI'S ROUND BUTT!!!!!

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