For new players--key info left out of manual
I've found the FL manual to be shockingly lacking. So I thought it would be good to start a thread with useful hints for new people. Not spoilers, but hints on how to play the game well.
First thing: USE THE "PATROL PATH" FUNCTION ON THE MAP. When I started playing, I struggled with questions like "In general, how do I find pirate bases?" and "In general, how do I locate jump holes?" It's easy, but they don't provide this info in the manual. Switch to your map as you fly around, then switch on the "patrol path" mode. Be sure to check friendly, neutral, and hostile paths. If a bunch of paths converge, you can bet your arse that there's either a base or a jumphole there.
This will save you a LOT of time looking for things that aren't at trade lane intersections.
Anyone else have some useful basic info that was left out of the shoddy manual?
First thing: USE THE "PATROL PATH" FUNCTION ON THE MAP. When I started playing, I struggled with questions like "In general, how do I find pirate bases?" and "In general, how do I locate jump holes?" It's easy, but they don't provide this info in the manual. Switch to your map as you fly around, then switch on the "patrol path" mode. Be sure to check friendly, neutral, and hostile paths. If a bunch of paths converge, you can bet your arse that there's either a base or a jumphole there.
This will save you a LOT of time looking for things that aren't at trade lane intersections.
Anyone else have some useful basic info that was left out of the shoddy manual?