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Thank you & Trade Lanes& Ship Stat Request

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Fri May 02, 2003 4:12 am

Thank you & Trade Lanes& Ship Stat Request

I wanted to take a moment and that publically one of our posters on Lancer Reactor. This poster is Freelancer Hacker. I was having trouble with his
edit file and get this...he emailed me a help file back in less than 20 minutes
after I emailed him for help. Some luck was probably invovled, but this was way cool and kudos to Freelancer Hacker for the help. This is the kind of positive
action from the community that is appreciated.

Does anyone on the forum know where to obtain a complete list of the gun turret level requirements for each ship? I would appreciate any help.

I noticed that when the trade lane is disrupted that if you click on the next lane
marker ahead that the is a blue bar. When the bar is full, the lane is functional.
When the bar is empty, the lane is disrupted. This may be happenstance or
it could be cause/effect. I noticed that if I waited for a couple seconds, that the
lane would re-energize and go back on line. Anyone else notice this?

Thanks everyone.

Post Fri May 02, 2003 5:28 am

Spoiler forum would be a start for most of your questions. check the stickys there, I belive there is one reguarding the levels of wepons. as for the trade lanes...... Am I really going to respond to that??? o.k. yes if you wait for a couple of seconds they will recharge.

If I had a nickel for every time someone told me that my idea of building a giant robotic parrot out of melted down coins was a bad idea, I would have one kick a$$ giant robotic parrot.

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