Thu Mar 27, 2003 12:09 pm by kimk
the second time i was playing SP, i decided to make use of one of the javelin launchers i picked up, cuz i also picked up like 6 javelins on the same mission. i docked, re-fit my ship (defender, it was early in the SP) then, i launch again, go into the most enemy-infected trade lane, and they distrupt me... i start the normal run.. afterburn... get my guns rolling... i concentrated on just one guy... for experiment's sake.. then that particular guy decides to take me on a head on fight. he shoots, i shoot. my shield goes ( i nvr bothered upgrading at that time) his shield goes... i keep shooting while back-thrusting..so i can shoot more. then, his armour is at half, mine is 4/5.. i afterburn, realease a javeling straight down his throat when he's rite in front of me, he gets hit, big flash.. next thing i kno, i'm thrown off course by the impact, and i see where he's gone, and figured he'd gone to RIP. (of course, this was while i was eating some porridge mixed with 100 plus.) then, after a series of experiments, i figured javelins are the cheapest and most conventional missile, (though i haven't tried the more expensive ones) out of many earlier missiles. they do the most damage with least homing abilities, which u don't rilly need when ur launcher-feeding the rogues. and i also figured it does more damage to armour than shields, and more on its head rather than its engines, some head:tail 6:1 ratio.
once, i accidentally dropped a torp at the coming rogue, and blasted both him and me to space dust...but so far, i dun rely on mines yet so far.. juni seems to though... and i find that the javelins work better at rheinland valkaryies for some reason.
presently, my world is upside down, so if u do not mind, u'll have to tok to my a$$