Excellent - much quicker.
However, some bugs to report
Here goes......
Okay - i have numerous wrecks that are in different systems, but use the same nickname. now - this doesn't matter at all cause they are in different systems, so a universal nickname is fine - but its pulling it up as an error....
example:
--- Error in FL-MOD-File:
C:\Program Files\Microsoft Games\Freelancer\data\universe\systems\Br09\Br09.ini
Cant add to Database (cause of allready exist):
[Object
nickname = lsf_suprise_liberator_wreck1
ids_name = 524609
pos = -34286, 0, -104712
rotate = 30, 0, 20
Archetype = suprise_liberator
visit = 16
loadout = suprise_liborator2
Now i have this in about 4 systems (don't worry about spelling - i know its differnet for loadout - but it is in loadouts.ini too!)
Also - it told me that the NPC only ships in shiparch file don't have a hull for them, but they don't need one, as they aren't sold as a package..............
I have changed the nicknames of wrecks, cause its not a massive problem - just that its not really an error (its only a systems specific nickname, as in specific to that system!!)