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Epsilon version 2.6 TC MOD ... MOD RELEASE
Here you can find news, get help and comment about the ?Epsilon Mod? for Freelancer
67 posts
• Page 3 of 5 • 1, 2, 3, 4, 5
DRKMatter : Sorry we aint emailed you. I was trying to get in touch because im
affraid your server has to be closed.
You did not email to get our permission to host our work
You changed our code.
You were ment to MAIL us some errors but you did not.
We even went on your Server asking to talk to you, but you ignored Harrier.
You also say you reported bugs? if you mean SPAM our forum.. i can see your point.
Sorry, and have a nice day From the Bobways and Cyborg servers - where the sun always shines.
affraid your server has to be closed.
You did not email to get our permission to host our work
You changed our code.
You were ment to MAIL us some errors but you did not.
We even went on your Server asking to talk to you, but you ignored Harrier.
You also say you reported bugs? if you mean SPAM our forum.. i can see your point.
Sorry, and have a nice day From the Bobways and Cyborg servers - where the sun always shines.
DRKmatter,
The tone of your post both offends me and lacks facts.
1. We have received NOT ONE bug report from you even though you say you have reported them, we asked in our readme to send bug reports to any of three email addresses, either you did not read the readme or chose to ignore the contact details
2. You have not posted 4 times as you state only once. I went back through all the posts on this thread and 4 pages back on the mod thread and can only find one post by you.
3. You are running a side bs mod (not compatible), when we specifically asked not to run any other mods or side mods in conjunction. also ignored.
4. Once we had made the first patch I went to your server site, I signed in under my own name, sat in Manhattan and tried to contact the console...I was ignored.
5. You did not ask permission to put the mod on your server not even the courtesy of an email
6. Bugs reported ? what bugs reported.. we have not received one bug report from you. If they are bugs and we dont know about them.. how do we take action.. to help you out?
7. Dont do us any favours, we will ask you to remove our material from your server should you put it back up.
8. We dont want you to run our mod as you have a not reported any faults and we specifically state that you are not to run our mod a) without permission and b) with other side mods
On the other hand both Bobways and (Cyborg) have been both accurate and specific with their crash reports and have been invaluable with their help and assistance in helping us locate exact areas where the mod has crashed. enabling us to:
a) Find specific areas of fault thus enabling us to search the offending files for the errors.. and in all areas we have found the faults quickly.
b) Update files faster and get them to the mod operators first so they can take action and minimise problems.
c) Go online with one of the players and/or the Sys Ops, fly to the area and check the results ourselves.
Funnily enough the players there dont seem to just sit around Manhattan in battleships waiting for something to happen.. they get out and experience the mod.
I would welcome your response and just to make sure you see this I will also email this to your email address as listed in your post.
Harrier
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OK there are no missions in the new systems but there are commodities, maybe not many but they are there and will be added to. There is a scarcity of ships in the new systems as well.. We intend to place both Freelancer ships and some Epsilon ships in there, while still maintaining a balance as much as is possible. New factions also exist in the new systems, plus some 'native' factions have been ubered up considerably. (Try taking a run from Honshu to Akuma if the Blood Dragons dont like you.)

As to the problem with the freighter pilot, from your previous post I gather that it is an isolated problem that does not effect any other players.. if so to my mind the problem would appear to be his end.. is he trying to run another mod at the same time...? does he have remnants of other mods in Freelancer files? Does he need to unistall/reinstall Freelancer then run sdk before activating the mod? The docking problems I dont know about but I have since docked at all three without any hitches in my server.. does the problem still exist? A high ping rate I am well used to since I live in Australia and can live with it, if i get anything under about 300 I am very happy and often play at higher ping than that. I would be happy to invite both of you to my locked server (no Ioncross files) and we can try to replicate the problem there. The reason I run no Ioncross server files is I want the mod to be as clean as I can get it. I can however provide enough credits to get you well started.
I am sure we can work through this and I am happy to try... I appreciate that the numbers may have been down in comparison to established mods this is our first release and we have never wavered in our intention to make a mod that was different to most others... some ppl just dont like being blasted to cinders by Rogues in level 8/9 Shrikes the first time they leave Manhattan... (Though it can come as a bit of a surprise lol

So how do we start to patch things up... I would like to if we can.
Harrier.
P.S. I have just seen your email so I will respond personally to that

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Many thanks for the suggestions, we would be very happy if you were interested at looking at other areas and offering help and suggestions. I have responded to your post with an email similar to what I have placed here.

Also, I uploaded a complete Epsilon 2.6.9.2, that incorporates all the patches.. and have passed the mod to several of the server operators... If you are going to play on line please get the latest version, REMOVE/DELETE the old version and patch then activate the mod in the normal way. The mod is available and can be downloaded Here

plus 2.7 beta is getting closer..... I expect to have a working version availble in the next couple of days.. all going well.

Harrier

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Making battles against Ai AND players alot hard.
Adding thrusters is another feature and extention of this.
Also you CAN have a speed mod on if you wish.
*Server Op Of Bobways Server*
*Team Member Of Nova Design*

67 posts
• Page 3 of 5 • 1, 2, 3, 4, 5