Sorry for the long break in action, we've all been busy with the mod and
real life
. I've been meaning to post some new screenshots here but as some of my friends here know I've had some personal issues controlling my life as of late, but I'm finally getting around to it, these screenshots are just taken from one battle I had flying a Snare 9 outside Manhattan. Two of the weapons on my ship are new and the other weapon has a remade effect so these should all be new. I'll be around to post more pictures later.
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Yes I know its alot for just one battle but that's not even all of them
Anyway, in case any of you are wondering, here's a bit of what we've been doing so far.
- 68 Guns and Turrets
- 12 Missiles
- 2 Ships, 3 More to be added in coming days
- Remade some effects
- Changed some weapons slightly (for a more Freelancer feel, no major changes)
- Set up level-to-purchase system
- Readjusted prices of weapons
- Fixed .dll errors
- Increased system difficulty
- Added new missions that are near impossible (Yes, that's a dare
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- Rebuilt 38th Parallel
- Reduced asteroid count in Dundreggan and Kandor
- New missions against Lizards, Spiders, and Atlanteans
- Amdor bases have been populated
- New systems have missions according to system difficulty
- The Shortest Path feature in the Navmap has been fixed for the new systems
- Loot drops reduced and adjusted for player level (need to be certain level to receive some loot)
- Trade routes have been adjusted, high profit intersystem routes have been removed
- Prices of powerplants and shields adjusted
- Shield capacity/recharge rates adjusted to fit into the level
- NPC armor and loadouts adjusted to suit base level
Just a bit of what to expect for the next version, we've been working hard to make the gameplay more balanced but still...Epsilon
You won't have any easy time anywhere but mission difficulty-pay ratio should make more sense and those looking for a challenge can try taking up some of the new missions that we swear are the hardest things we've ever tried. One mission ended up taking one hour, and we still lost...
Should be interesting for MP play...We'll keep you posted
Also, sorry for the small resolution of the pictures
My computer sucks
Edited by - parabolix on 7/13/2005 6:42:12 AM