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WTS-World V-2-0
Here you can find news, get help and comment about the ?WTS-World Mod? for Freelancer
I first ried an existing character and was able to tool around and explore but was not able to make any levels after 38th. i then started a new game after deleting the saved game. After reaching 38 level it sated "mission" for the next level requirement. Then stated "Max level" once the mission was completed. you have several ships that have level requirements above 38. What do i do now.....
@ Crabtree
Well, i have finished the game (story) with this mod at last.
Question : 1. Why at the map the Unknown systems are not shown? I am talking about those which have links with Omicron Gamma & Omicron Alpha.
Question : 2. Why the Earth Alliance still hostile to me after finishing the story plot ? The same goes with rest factions. If i remember well, when somobody ends the plot, becomes neutral with all.
Well, i have finished the game (story) with this mod at last.
Question : 1. Why at the map the Unknown systems are not shown? I am talking about those which have links with Omicron Gamma & Omicron Alpha.
Question : 2. Why the Earth Alliance still hostile to me after finishing the story plot ? The same goes with rest factions. If i remember well, when somobody ends the plot, becomes neutral with all.
Tooo rich...My pockets are weight down by millions of credits. I shall propose a plan to enrich the players of the server. I will donate 1million credits to each player. =) Come get the money you greedy ones hehe.
@crabtree
Many people didn't install the patches correctly. They just unzipped the fixes into the mod manager folder. Don't they need to deactivate and then reactivate the mod when they patch it? I think you need to address this issue since a few people crashed the server because they are still v1.2 but thought they patched to 5.1.
Edited by - Boba~Fett on 3/7/2004 12:34:03 PM
@crabtree
Many people didn't install the patches correctly. They just unzipped the fixes into the mod manager folder. Don't they need to deactivate and then reactivate the mod when they patch it? I think you need to address this issue since a few people crashed the server because they are still v1.2 but thought they patched to 5.1.
Edited by - Boba~Fett on 3/7/2004 12:34:03 PM
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