Errr yes. I've made progress since my last post and have debugged the data files so that I don't get any file load errors reported by FLSO (seen when you view or edit player, under the logfiles tab).
Still trying to wrap my head around which file to put the data in. If you have shield generators and fusion injectorsd in the shields file, then they quite often overwrite the shield field in the IFLSO screen when you edit a player. I moved these to the misequipment file ... and sure enough they appear in the MOunted equipment screen instead. I've also acheived this with kit like Long Range Scanner, Heavey Tractor Beam etc .... but modifying these in thge Mounted equipment screen gives unpredictable results. Still it does give a better view of what a player has mounted and ALWAYS displays the shield they're using. I guess this is just a conflict between IFLSO and the way Rebalance adds all the extra types of kit ... I guess IFLSO just can't cope
If anyone interested I could offer the modded data files for IFLSO up to Lancers for download ??? Any interest ?