FL: TNG 1.58 Release
This version is a combination is 1.57 and the System patch which makes it the most stable version to date. All server admins are HIGHLY recommended to upgrade to the final version. We plan to start focusing on version 2.0 now. Please READ THE README.
Fixes from System Patch
The following systems have been tested and fixed:
- Finally got rid of those two annoying yellow server errors
- Fixed Sigma 19 - Gas miner Ogashawa, LX liner Hawaii
- Fixed Sigma 17 - Atka Research Station
- Fixed Omicron Theta - Freeport9
- Fixed Sigma 13 - Yanagi Depot
----------------------------------------------------------
Fixes from 1.57
- Anti-matter weapons effectiveness against capital ship shields is now, (BS 20%, CR 40%, GB 60%), was 50% across
- SP factions have been corrected (need to start new game to see it, will show after mission 1
- Fixed tau 31, shikuko, and other system tradelane / base crashing in sp
- Missiles have been completely re-tuned (see below in equipment)
- Regular missiles now do half damage against capital ship shields
- Changed inferno effects, they will no longer last forever
- Fixed freeman and hunter bases crashing problem in sp
- Battleships and cruisers may now dock at more bases
- Corrected infocards on all guns (will get turrets soon)
- Increased power of ION and INFERNO guns / Turrets
- Radiation damage has been increased in the nexus
- Increased power of all EMP missiles (shield killers)
- Corrected cruise missiles, they should work now
- Freemans tradelane now belong to the zoners
- Greatly increased plasma missile power
- Many sp mission bugs have been fixed
- Modified trader station docking points
- Implemented turrrets for house guns
- Modified pirate station docking points
- Modified large station docking points
- Fixed nomad annihilator shop icon
- Fixed Taiidan light fighter infocard
- Re-worked the pathing files again
- Adjusted view on th ecargo train
- Increased turrets range to 1500
- Added Plasma missile inforcard
- Increased guns range to 1000
- TIE guns are not re-equipable
- Fixed torpedos HP on Justice
- Starbury beam is now white
- Fixed sound on ioncannons
- Adjusted view on profiteer
- Fixed Justice infocard
New Missile Information
Torpedos: seeker_deg = 15, max_ang_velocity = 5, turn_rate = 10, speed = 200, Range = 2500
Regular: seeker_deg = 30, max_ang_velocity = 10, turn_rate = 20, speed = 300, Range = 1500
EMP Miss: seeker_deg = 45, max_ang_velocity = 15, turn_rate = 30, speed = 400, Range = 1750
Homing: seeker_deg = 60, max_ang_velocity = 20, turn_rate = 40, speed = 500, Range = 2000
Cruise: seeker_deg = 90, max_ang_velocity = 30, turn_rate = 60, speed = 600, Range = 3000
------------------------------------------------------------
First time running Mods:
Download FLMM 1.2, Check our download section
Install FLMM
Download the expansion vs 1.58
Double click on the file to install to FLMM (may take some time on a slow comp)
Activate the expansion in FLMM 1.2
Happy playing
------------------------------------------------------------
1.58 Upgrade
Deactivate 1.57 in flmm and delete
Download the expansion vs 1.58
Double click on the file to install to FLMM (may take some time on a slow comp)
Activate the 1.58 expansion in FLMM 1.2
Happy playing
------------------------------------------------------------
REQUIREMENTS TO RUN Freelancer: The Next Generation Expansion
Win 2k / Win XP (MS cut support for 98)
Latest 2k service pack
XP Service Pack 1
Direct X 9B
FLMM 1.2+
Winzip / Winrar installed in pc
Freelancer FULL game
Intermediate understanding of computer operations
Recommended Minimum Computer Specs:
750 Mhz
256 meg ram
Geoforce 2
Reynen Starfyre
Project Leader: Starfyre Studios
Freelancer: The Next Generation
Edited by - Reynen on 08-08-2003 20:56:45
Fixes from System Patch
The following systems have been tested and fixed:
- Finally got rid of those two annoying yellow server errors
- Fixed Sigma 19 - Gas miner Ogashawa, LX liner Hawaii
- Fixed Sigma 17 - Atka Research Station
- Fixed Omicron Theta - Freeport9
- Fixed Sigma 13 - Yanagi Depot
----------------------------------------------------------
Fixes from 1.57
- Anti-matter weapons effectiveness against capital ship shields is now, (BS 20%, CR 40%, GB 60%), was 50% across
- SP factions have been corrected (need to start new game to see it, will show after mission 1
- Fixed tau 31, shikuko, and other system tradelane / base crashing in sp
- Missiles have been completely re-tuned (see below in equipment)
- Regular missiles now do half damage against capital ship shields
- Changed inferno effects, they will no longer last forever
- Fixed freeman and hunter bases crashing problem in sp
- Battleships and cruisers may now dock at more bases
- Corrected infocards on all guns (will get turrets soon)
- Increased power of ION and INFERNO guns / Turrets
- Radiation damage has been increased in the nexus
- Increased power of all EMP missiles (shield killers)
- Corrected cruise missiles, they should work now
- Freemans tradelane now belong to the zoners
- Greatly increased plasma missile power
- Many sp mission bugs have been fixed
- Modified trader station docking points
- Implemented turrrets for house guns
- Modified pirate station docking points
- Modified large station docking points
- Fixed nomad annihilator shop icon
- Fixed Taiidan light fighter infocard
- Re-worked the pathing files again
- Adjusted view on th ecargo train
- Increased turrets range to 1500
- Added Plasma missile inforcard
- Increased guns range to 1000
- TIE guns are not re-equipable
- Fixed torpedos HP on Justice
- Starbury beam is now white
- Fixed sound on ioncannons
- Adjusted view on profiteer
- Fixed Justice infocard
New Missile Information
Torpedos: seeker_deg = 15, max_ang_velocity = 5, turn_rate = 10, speed = 200, Range = 2500
Regular: seeker_deg = 30, max_ang_velocity = 10, turn_rate = 20, speed = 300, Range = 1500
EMP Miss: seeker_deg = 45, max_ang_velocity = 15, turn_rate = 30, speed = 400, Range = 1750
Homing: seeker_deg = 60, max_ang_velocity = 20, turn_rate = 40, speed = 500, Range = 2000
Cruise: seeker_deg = 90, max_ang_velocity = 30, turn_rate = 60, speed = 600, Range = 3000
------------------------------------------------------------
First time running Mods:
Download FLMM 1.2, Check our download section
Install FLMM
Download the expansion vs 1.58
Double click on the file to install to FLMM (may take some time on a slow comp)
Activate the expansion in FLMM 1.2
Happy playing
------------------------------------------------------------
1.58 Upgrade
Deactivate 1.57 in flmm and delete
Download the expansion vs 1.58
Double click on the file to install to FLMM (may take some time on a slow comp)
Activate the 1.58 expansion in FLMM 1.2
Happy playing
------------------------------------------------------------
REQUIREMENTS TO RUN Freelancer: The Next Generation Expansion
Win 2k / Win XP (MS cut support for 98)
Latest 2k service pack
XP Service Pack 1
Direct X 9B
FLMM 1.2+
Winzip / Winrar installed in pc
Freelancer FULL game
Intermediate understanding of computer operations
Recommended Minimum Computer Specs:
750 Mhz
256 meg ram
Geoforce 2
Reynen Starfyre
Project Leader: Starfyre Studios
Freelancer: The Next Generation
Edited by - Reynen on 08-08-2003 20:56:45