Making a standalone .xxx -> .cmp converter (prev. title:
What if I told you that I was building a stand-alone program that can convert various 3D formats to FreeLancer .CMP files? Right now, I've made two programs so far, one that converts the old Autodesk .3ds format, and one that does the Lightwave .lwo format (the newer one, LW 6 and above). I'm thinking of trying to make one for the 3D Studio .MAX format, but I don't use that 3D program, so I'd have to do tests using converters and whatnot.
In these programs, I used some code from the Milkshape plugin here (specifically, the CRC routine and the thing to compute the vertex/face normals). Is this acceptable?
Anyway, if I manage to get these to work, would you want to see the programs, and the source code?
Edited by - mike3 on 11/18/2005 7:30:10 PM
In these programs, I used some code from the Milkshape plugin here (specifically, the CRC routine and the thing to compute the vertex/face normals). Is this acceptable?
Anyway, if I manage to get these to work, would you want to see the programs, and the source code?
Edited by - mike3 on 11/18/2005 7:30:10 PM