Announcing Util: FreeEdit
I am currently developing a "FL Specific Independant INI Editor" which will basically be a "notepad on acid" with lots of FL specific tools and features.
It will easily edit any of the Freelancer INI files seperately to each other by using a common resource with all IDS numbers for ships, weapons, items, bases etc contained in it. When opening the different files, it will display the sections in your chosen file on a side list *by name* for easy navigation to that section.
For example, with shiparch.ini the program will display:
Liberty Fighter (Patriot)
Liberty Elite (Defender)
Liberty Freighter(Rhino)
And so on...
The reason for this approach is that GUI's with fields for every item and dropdown lists are fine, but can sometimes be bulky. If you want to use notepad or wordpad to edit files it can be much more rewarding and quicker, and some people still like the 'hardcore' programming approach to FL.
But this notepad will have lote of nice FL specific stuff like:
* Tabbed Editing - Tabs are flat and tidy and do not restrict space.
* Full Error Checking - Will find missing entries after "Health = " etc
* Section Filtering - Filter out only [Cost sections in goods.ini file or whatever
* Full Search & Replace - May Include wildcards, multiple arguments and
value mathmatics (Change "Health = Value" to "Health = Value*2"
* Find In File - Will find your selected text in a different file of your choice and
display it in the window
* Undo History - Lets you backtrack to any undo 'point' by selecting it.
* File Compare - Compare to files side by side and see the lines that have changed.
Anyway, thats all for the moment.. this is being worked on by myself with most of the main ideas coming from one of the other members here.. its only in alpha stage so will not be fully ready for a few weeks yet.
If anyone wants to make suggestions then post it here and i'll check back.
I'm East Clintwood and I'm dumb.. well do ya punk..do ya what?.. i dont know[!
It will easily edit any of the Freelancer INI files seperately to each other by using a common resource with all IDS numbers for ships, weapons, items, bases etc contained in it. When opening the different files, it will display the sections in your chosen file on a side list *by name* for easy navigation to that section.
For example, with shiparch.ini the program will display:
Liberty Fighter (Patriot)
Liberty Elite (Defender)
Liberty Freighter(Rhino)
And so on...
The reason for this approach is that GUI's with fields for every item and dropdown lists are fine, but can sometimes be bulky. If you want to use notepad or wordpad to edit files it can be much more rewarding and quicker, and some people still like the 'hardcore' programming approach to FL.
But this notepad will have lote of nice FL specific stuff like:
* Tabbed Editing - Tabs are flat and tidy and do not restrict space.
* Full Error Checking - Will find missing entries after "Health = " etc
* Section Filtering - Filter out only [Cost sections in goods.ini file or whatever
* Full Search & Replace - May Include wildcards, multiple arguments and
value mathmatics (Change "Health = Value" to "Health = Value*2"
* Find In File - Will find your selected text in a different file of your choice and
display it in the window
* Undo History - Lets you backtrack to any undo 'point' by selecting it.
* File Compare - Compare to files side by side and see the lines that have changed.
Anyway, thats all for the moment.. this is being worked on by myself with most of the main ideas coming from one of the other members here.. its only in alpha stage so will not be fully ready for a few weeks yet.
If anyone wants to make suggestions then post it here and i'll check back.
I'm East Clintwood and I'm dumb.. well do ya punk..do ya what?.. i dont know[!