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**UTILITY** Item names and infocards

Here you can find the postings on the different editing utilities found for Freelancer

Post Sun Mar 16, 2003 10:15 am

**UTILITY** Item names and infocards

Simple utility that parses the decompressed INI files from DATA/EQUIPMENT and dumps a list of all itemnames, real names and their respective XML infocard from in the game.

Simple to use, just drag and drop the decompressed INI over it and it will dump all info into [ininame.info.txt eg, weapons_equip.ini ==> weapons_equip.ini.info.txt

If it complains it can't find the location in registry, you'll have to edit the lancerdb_convert.cpp and change line 25 to point to your Freelancer directory.

I'll soon get it working with all INIs and parse the XML into more useful information. Also taking suggestions and bug spotting etc

http://www.chasmosis.net/files/lancerdb_convert.zip

Edited by - nicko2k on 16-03-2003 10:19:01

Edited by - nicko2k on 16-03-2003 10:32:14

Post Sun Mar 16, 2003 9:02 pm

nicko2,

Very cool. Guess I won't finish up mine. I've got a separate utility that dumps out the values of things such as ids_names, etc,. and another that combines an ids_name list to it's friendly name from the resource string tables.

I was planning on extending their functionality, building them together and doing just what you've done here but looks like you filled that niche!

Good work!

-V
The Nets Edge
Freelancer .INI File Parser
Freelancer IDSName Matcher

Post Mon Mar 17, 2003 1:02 am

realy nice maybe i get the access db creator interface ready middle of next week.

Post Mon Mar 17, 2003 1:47 am

props really should go to __kreischweide, who wrote the base of the code
i just cleaned it up and modified it to work with more INI files and also get the XML infomation, although i'm now going to keep on working on it and possibly make a GUI version some time in the future

Post Mon Mar 17, 2003 2:34 am

Good job! I appreciate all the MOD tools you are all making. I have great ideas, but my programming in C an VB is sad. I do work hard and use these utilities to great length. Thank you all for making these utilities!

Eventually, I can finially have my Privateer Total Conversion with as much original game play back in .Takes forever to do though.
I got the music snatched from original and now you can hear original Privateer music when in Liberty Space planets and bases. Three songs, one for main Manhattan (main tune ditty), the second (agriculture) for other secondary planets in system, third (pleasure planet tune) for the pirate bases. Sounds better than that silly beat music in bar which i was turning off. Why in FL is all the music sound the same in Bars? Not any more, I changed that. Also going to add tunes from mining and industrial bases. It makes them painful boring trips into the bars much more interesting. I even thought about redoing the Artwork background Pics in static bars for more enviroment...he.he...you will get a laugh out of it.

Post Mon Mar 17, 2003 4:30 am

so I could name an outcast to bob? that how it works. and if so can this work on mp server. or does the names come from client side

Owner od server -=Canada Server 24/7=-

Post Mon Mar 17, 2003 10:17 am

Adding a config file for it that we could use to give the path would be nice, for those of us who don't have compliler capability.

It doesn't read the registry properly on my system (though the key is there), so changing that would be nice.

Post Mon Mar 17, 2003 11:37 am

ok, i've updated the source to work with a config file
http://www.chasmosis.net/files/lancerdb_convert.zip

thanks for the feedback, also. everything helps

Post Thu Mar 20, 2003 8:09 am

I must be missing something.. added the correct path to the config, but it's complaining that it can't find the config.

ERROR: Couldn't open config file: lancerdb_convert.conf!

The data I'm looking for I know has been posted, just can't locate it.. could someone point me toward the listing of system names? I have all the base id's, just not the listing of the system names breakdown. data\universe\universe.ini has the following data (as you probably know)

[system
nickname = Li01
file = Systems\Li01\Li01.ini
pos = 7, 8
msg_id_prefix = gcs_refer_system_Li01
visit = 1
strid_name = 196609
ids_info = 66106

i assume the utility is capable of extracting the system names.. if I could get it working.

Post Thu Mar 20, 2003 8:15 am

yeah, i'm getting the same problem...
i'll fix it asap

Post Thu Mar 20, 2003 8:53 am

ok, that _should_ fix it

very sorry if it doesn't, but i'm extremely busy with life atm and don't have much time to test extensively

and, yeah, it can do system names and info etc

Post Thu Mar 20, 2003 5:27 pm

perfect! worked like a charm.

Nice work (and re-work) nicko2k2

Post Tue Apr 08, 2003 11:58 pm

Is there anyway once you modify the info cards to have them put back into the dll? I've been looking for a tool that does this.

Part of the Freelancer SDK Team
http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.

Post Thu Apr 10, 2003 6:36 am

ditto.

I'd like to add the stuff to the .dlls as well

Happiness is a belt-fed weapon.

Post Mon Apr 21, 2003 9:22 pm

A tool for importing XML information back into the .dll files would be AWSOME

Even the MS .NET editor doesn't do this (i have no clue why, they specifically state it does not do this)

Any help would be most amaising at this point as I am having to do HEX editing directly... ummm EWWWWWWW

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