** TUTORIAL ** - adding lightmaps
After repeated requests in the forums, i've decided to do a tutorial on adding lightmaps to models. This means lights that glow on the model in the dark, ideal for ships, bases and in some cases, planets. You can still add running lights if you want but that i'll leave up to you. This tutorial is not for the faint hearted and requires patience but trust me, the results are worth it. I'm assuming that those that attempt this know a bit about the general subject as this is not for noobs.
Tools you will need:
A decent graphics editing program, Paintshop, Photoshop or some program that can deal with TGA and DDS texture formats
a copy of UTF editor
I'll split this up into different sections with images so you can see what's going on. And off we go...
Edited by - Gibbon on 10/30/2007 1:52:26 AM
Tools you will need:
A decent graphics editing program, Paintshop, Photoshop or some program that can deal with TGA and DDS texture formats
a copy of UTF editor
I'll split this up into different sections with images so you can see what's going on. And off we go...
Edited by - Gibbon on 10/30/2007 1:52:26 AM