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is there a tutorial on how do make primus sell stuff

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Post Wed Sep 06, 2006 11:08 am

is there a tutorial on how do make primus sell stuff

can someone please give me the link to the tutorial primus sells stuff i have been searching for hours and i know it exists. i saw it but now i cant find it if you can it woild be helpful.

Post Thu Sep 07, 2006 2:45 am

Richard I dont think there is a tutorial for that. But I can help you

go into market_misc.ini and and type down this

[BaseGood
base = ew06_01_base


and under that you type what you want it to sell eg:

[BaseGood
base = ew06_01_base
MarketGood = fc_or_gun01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = fc_or_gun01_mark02, 16, 0, 10, 10, 0, 1
MarketGood = fc_or_gun02_mark01, 10, -1, 10, 10, 0, 1
MarketGood = fc_or_gun02_mark02, 16, 0, 10, 10, 0, 1
MarketGood = fc_or_turret01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = fc_or_turret02_mark01, 10, -1, 10, 10, 0, 1
MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1
MarketGood = missile01_mark01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = missile01_mark02, 2, -0.200000, 10, 10, 0, 1
MarketGood = missile01_mark02_ammo, 2, -1, 50, 50, 0, 1
MarketGood = missile01_mark03, 10, 0, 10, 10, 0, 1
MarketGood = missile01_mark03_ammo, 10, -1, 50, 50, 0, 1
MarketGood = missile01_mark04_ammo, 22, -1, 50, 50, 0, 1
MarketGood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1
MarketGood = missile02_mark01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = missile02_mark02, 2, -0.200000, 10, 10, 0, 1
MarketGood = missile02_mark02_ammo, 2, -0.200000, 50, 50, 0, 1
MarketGood = missile02_mark03, 10, 0.200000, 10, 10, 0, 1
MarketGood = missile02_mark03_ammo, 10, 0.200000, 50, 50, 0, 1
MarketGood = missile02_mark04_ammo, 22, 0.400000, 50, 50, 0, 1
MarketGood = missile02_mark05_ammo, 30, 0.750000, 50, 50, 0, 1
MarketGood = missile03_mark01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = missile03_mark02, 6, -0.200000, 10, 10, 0, 1
MarketGood = missile03_mark02_ammo, 6, -1, 50, 50, 0, 1
MarketGood = missile03_mark03_ammo, 22, -1, 50, 50, 0, 1
MarketGood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark01, 2, -1, 10, 10, 0, 1
MarketGood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1
MarketGood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark01, 10, 0, 10, 10, 0, 1
MarketGood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1
MarketGood = torpedo01_mark02_ammo, 30, -1, 50, 50, 0, 1
MarketGood = mine01_mark01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = mine01_mark02, 2, -0.200000, 10, 10, 0, 1
MarketGood = mine01_mark02_ammo, 2, -1, 50, 50, 0, 1
MarketGood = mine01_mark03, 10, 0, 10, 10, 0, 1
MarketGood = mine01_mark03_ammo, 10, -1, 50, 50, 0, 1
MarketGood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1
MarketGood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1
MarketGood = mine02_mark01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = mine02_mark02, 6, -0.200000, 10, 10, 0, 1
MarketGood = mine02_mark02_ammo, 6, -1, 50, 50, 0, 1
MarketGood = mine02_mark03, 16, 0, 10, 10, 0, 1
MarketGood = mine02_mark03_ammo, 16, -1, 50, 50, 0, 1
MarketGood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1
MarketGood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1
MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1
MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1
MarketGood = ge_s_cm_03, 6, -1, 10, 10, 0, 1
MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1
MarketGood = shield02_mark06_lf, 16, -1, 10, 10, 0, 1
MarketGood = shield02_mark06_hf, 16, -1, 10, 10, 0, 1
MarketGood = shield02_mark06_fr, 16, -1, 10, 10, 0, 1
MarketGood = order_shield, 16, -1, 3, 3, 0, 1
MarketGood = order_thruster, 16, -1, 3, 3, 0, 1
MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1

Also this link will take you to the database download for freelancer where you can see what nicknames are what.

http://www.lancersreactor.com/t/downloa ... sp?id=1012

Good luck!

Edited by - Mantis on 9/7/2006 3:45:47 AM

Edited by - Mantis on 9/7/2006 3:47:00 AM

Edited by - Mantis on 9/7/2006 3:51:41 AM

Post Thu Sep 07, 2006 4:06 am

hey buddy thanks alot i am putting this thread in my favorites. peace

Post Thu Sep 07, 2006 5:57 am

Hey no problem man I know its real hard to find info on lancers reactor.

Edited by - Mantis on 9/7/2006 6:57:32 AM

Post Fri Sep 08, 2006 4:04 am

If you'd like to know anything else I'll help in any way I can.

Post Fri Sep 08, 2006 4:15 am

no its ok thanks alot i plan on working this when i get my vacation from my job in a couple of weeks

Post Fri Sep 08, 2006 5:04 am

Actually, i don't think primus has a commodity trader. You might need to add it to the bases rooms too.
The base layout is the same for Primus and Malta. So take Hi01_01_base.ini and add its trader entry. Ship too if you want to sell the Anubis there or something.
This is what you need in ew06_01_base.ini:
[BaseInfo
nickname = Ew06_01_Base
start_room = Cityscape

[Room
nickname = Bar
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_bar.ini

[Room
nickname = Cityscape
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_cityscape.ini

[Room
nickname = Trader
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_trader.ini
<--added

[Room
nickname = Equipment
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_equipment.ini

[Room
nickname = ShipDealer
file = Universe\Systems\Ew06\Bases\Rooms\Ew06_01_shipdealer.ini
<--added

Then copy Hi01_01_shipdealer.ini and Hi01_01_trader.ini into ew06 and rename them. Replace the entries already in ew06_01 rooms with their hi01_01 counterparts and thats all done for the base side of things.

You will need to add entries to mbase for ew06_01 as now they have traders and a shipdealer.

Open up missions/mbase.ini and find ew06_01. Then add:
[GF_NPC
nickname = ew0601_fix_trader
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245180<--replace with your own name, i just use "Trader"
affiliation = fc_or_grp
voice = rvp111

[GF_NPC
nickname = ew0601_fix_ship
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245144<--replace with your own name, i just use "Shipdealer"
affiliation = fc_or_grp
voice = rvp106

and at the bottom add:

[MRoom
nickname = trader
character_density = 2
fixture = ew0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom
nickname = ShipDealer
character_density = 2
fixture = ew0601hi0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

I'm guessing you an add ships to the base ok, with market_ships.ini.

Post Fri Sep 08, 2006 5:22 am

ok thanks alot i apreciate all the help

Post Fri Sep 22, 2006 11:22 am

hey i would like to thank everybody who helped in this it works out fine primus now sells class 10 weapons yahhhh hooo

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