***Tutorial of giving Objects names***
Adding Object Names
Modding Guide: Names
Difficulty: Easy
Time: 15 minutes
This guide will teach you how to modify an existing name and how to create new ones.
You need following tools:
1. FLEd-ids
2. Resource Hacker
Step 1: Modifying a name
If you just want to modify
Use the FL ID referer to decode the ID e.g. 237034 (Liberty Fighter Patriot). Enter this number into the IDs_name field and
hit the IDs_name > resourceID button. Now the tool will return following:
HEX = 39DEA
DLL = 3 (NameResource.dll)
Table = 9DE (2527)
Position A (11)
ResourceID = 40426
The entry DLL = 3(NameResource.dll) specifies the file where the entries are saved (when dealing with names it's alwaysNameResource.dll).
Other importand values are Table = 9DE (2527) and ResourceID = 40426. Not bad that far, but to proceed we'll need the Resource Hacker.
Now open the file nameresources.dll (located in C:\yourdir\Freelancer\EXE\ ) in the hacker. Now open the table string and you'll get dozends
of numbers. Now you have to look for 2527 (from: Table = 9DE (2527)) and open this dir to get access to the ResourceID (40426).
Now search this number and if the name is really "Patriot" you got the right one and can modify it. This method works in reverse, so if you have
the Table and resourceId values you can use the FL ID ref to get the Ids_name.
Step 2: Adding a new name
First of all create a backup of the nameresource.dll in your Freelancer\exe\ directory. After that open this file in the Resource Hacker.
You have to look for a unused or free table now, I'm always using table 1315 or 3051. Now click on the free table and open it.
After that a resource will appear in the left window, click on this one and many numbers will appear in the right window. Now write
your object/ship/station's name into the field after one of the free numbers. When you have done that compile the script (button compile)
and save the ini files. Now open the FL ID Referer and enter the field's number (the one you put your name in) into the ID filed.
After that enter the table's number you were using into the table field and 7# into the INI field. When you're done with that hit ID -> ID_name
and the tool will return your name ID. Put this one into the ID fields in the ini files to give a ship/station/object your new name ...
Q:can i have cloak?
Yes.I'll give you a link to the download.
Captain DeathHawk
Edited by - DeathHawk on 04-10-2003 19:06:19
Modding Guide: Names
Difficulty: Easy
Time: 15 minutes
This guide will teach you how to modify an existing name and how to create new ones.
You need following tools:
1. FLEd-ids
2. Resource Hacker
Step 1: Modifying a name
If you just want to modify
Use the FL ID referer to decode the ID e.g. 237034 (Liberty Fighter Patriot). Enter this number into the IDs_name field and
hit the IDs_name > resourceID button. Now the tool will return following:
HEX = 39DEA
DLL = 3 (NameResource.dll)
Table = 9DE (2527)
Position A (11)
ResourceID = 40426
The entry DLL = 3(NameResource.dll) specifies the file where the entries are saved (when dealing with names it's alwaysNameResource.dll).
Other importand values are Table = 9DE (2527) and ResourceID = 40426. Not bad that far, but to proceed we'll need the Resource Hacker.
Now open the file nameresources.dll (located in C:\yourdir\Freelancer\EXE\ ) in the hacker. Now open the table string and you'll get dozends
of numbers. Now you have to look for 2527 (from: Table = 9DE (2527)) and open this dir to get access to the ResourceID (40426).
Now search this number and if the name is really "Patriot" you got the right one and can modify it. This method works in reverse, so if you have
the Table and resourceId values you can use the FL ID ref to get the Ids_name.
Step 2: Adding a new name
First of all create a backup of the nameresource.dll in your Freelancer\exe\ directory. After that open this file in the Resource Hacker.
You have to look for a unused or free table now, I'm always using table 1315 or 3051. Now click on the free table and open it.
After that a resource will appear in the left window, click on this one and many numbers will appear in the right window. Now write
your object/ship/station's name into the field after one of the free numbers. When you have done that compile the script (button compile)
and save the ini files. Now open the FL ID Referer and enter the field's number (the one you put your name in) into the ID filed.
After that enter the table's number you were using into the table field and 7# into the INI field. When you're done with that hit ID -> ID_name
and the tool will return your name ID. Put this one into the ID fields in the ini files to give a ship/station/object your new name ...
Q:can i have cloak?
Yes.I'll give you a link to the download.
Captain DeathHawk
Edited by - DeathHawk on 04-10-2003 19:06:19