Yes, it is pretty crazy front stuff, anyhow. You may not have seen the part where I say its creating a brand new faction but do not worry, if you want you can modify an existing one that players normally cannot get in the good books with...
fc_uk_grp
This one has no current name etc etc...
If you want to make it so only the people in good with the faction IE admin you should have a base entry in the market_misc.ini like this but with the new base
[BaseGood <--- Remember to close the brackets...
base = Br01_01_base <---Change to your new base or find your new base's entry
MarketGood = br_gun01_mark01, 6, -1, 10, 10, 0, 1
MarketGood = br_gun01_mark02, 10, 0, 10, 10, 0, 1
MarketGood = br_gun02_mark01, 6, -1, 10, 10, 0, 1
When you fidn the spot change the marketgood line like so
from
MarketGood = br_gun02_mark01, 6, -1, 10, 10, 0, 1
to this
MarketGood = br_gun02_mark01, 6, 0.8, 10, 10, 0, 1
When the rep requirement is higher only those who are "in" with the faction can buy there...
You didn't say if you wanted the faction to have a sepcial name so i'm not going to do that either as you might not want to tinker with dlls...
OK, to make a new faction exist round 2: the way without xml script...
using Bini open up your file DATA\initialworld.ini
and jsut have a look at
[Group
nickname = fc_uk_grp
ids_name = 197510
ids_info = 1
ids_short_name = 197560
If you find those spots in the fled-ids program you can change those but continuing on because nothing needs to be cahgned here because this faction is completely neutral to everything that goes on... Except nomads but as long as this base ain't near them, no worries
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...
Now open up the file DATA\MISSIONS\empathy.ini
seach for 'group = fc_uk_grp'
You will eventually reach this...
[RepChangeEffects
group = fc_uk_grp
event = object_destruction, -0.030000
event = random_mission_success, 0.136300
event = random_mission_failure, -0.045000
event = random_mission_abortion, -0.067500
empathy_rate = li_n_grp, 0
empathy_rate = li_lsf_grp, 0
empathy_rate = li_p_grp, 0
empathy_rate = br_n_grp, 0
empathy_rate = br_p_grp, 0
empathy_rate = ku_n_grp, 0
empathy_rate = ku_p_grp, 0
empathy_rate = rh_n_grp, 0
empathy_rate = rh_p_grp, 0
empathy_rate = co_shi_grp, 0
empathy_rate = co_khc_grp, 0
empathy_rate = co_kt_grp, 0
empathy_rate = br_m_grp, 0
empathy_rate = co_me_grp, 0
empathy_rate = co_be_grp, 0
empathy_rate = co_rs_grp, 0
empathy_rate = co_vr_grp, 0
empathy_rate = co_ni_grp, 0
empathy_rate = rh_m_grp, 0
empathy_rate = co_ti_grp, 0
empathy_rate = co_ic_grp, 0
empathy_rate = co_ss_grp, 0
empathy_rate = co_hsp_grp, 0
empathy_rate = co_alg_grp, 0
empathy_rate = co_os_grp, 0
empathy_rate = co_nws_grp, 0
empathy_rate = fc_c_grp, 0
empathy_rate = fc_ou_grp, 0
empathy_rate = fc_rh_grp, 0
empathy_rate = fc_bd_grp, 0
empathy_rate = fc_j_grp, 0
empathy_rate = fc_h_grp, 0
empathy_rate = fc_m_grp, 0
empathy_rate = fc_x_grp, 0
empathy_rate = fc_b_grp, 0
empathy_rate = fc_g_grp, 0
empathy_rate = fc_lh_grp, 0
empathy_rate = fc_u_grp, 0
empathy_rate = fc_gc_grp, 0
empathy_rate = fc_lwb_grp, 0
empathy_rate = fc_fa_grp, 0
empathy_rate = fc_lr_grp, 0
empathy_rate = fc_or_grp, 0
empathy_rate = gd_gm_grp, 0
empathy_rate = fc_n_grp, 0
empathy_rate = fc_ln_grp, 0
empathy_rate = fc_kn_grp, 0
empathy_rate = fc_rn_grp, 0
empathy_rate = fc_ouk_grp, 0
empathy_rate = fc_q_grp, 0
empathy_rate = fc_f_grp, 0
empathy_rate = gd_im_grp, 0
empathy_rate = gd_z_grp, 0.100000
empathy_rate = gd_bh_grp, 0
Now as you can see, this faction is not completely neutral but we can make it so, for some reason it loves zoners?? modify the above sections like the following...
event = object_destruction, 0
event = random_mission_success, 0
event = random_mission_failure, 0
event = random_mission_abortion, 0
empathy_rate = gd_z_grp, 0
This makes sure that no matter what you do, the faction doesn't care that way admins don't lose their standing in this faction...
Essentially, you are done now, BUT you have to now set the game to make you have a great rep with this faction or it was all for nothing...
So checkout the tutorial on how to make eveeryone like you except xenos...
Just up the number on the faction we just edited, get the admins to make their chars and then change it back so other players dont get the same privelege
Hope that helps...