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Anyone kind enough to help an aspiring modder in need?

Here you find the different tutorials on editing and MODing Freelancer

Post Tue Jun 10, 2003 4:27 pm

Anyone kind enough to help an aspiring modder in need?

HI, im UrkiE-UK - new to these here forums.

Let's get to the point.
I need to know:

1) What main programs i need to mod FL
2) How to mod item attributes, e.g ship speed/strength, or weapon speed/power


anyone going to help?


when the going gets tough, weep, weep and weep some more till you can't weep no more, and if you can't weep no more you're cured. AMAGENIUS!

Post Tue Jun 10, 2003 4:36 pm

ok... you will need:

BINI
UTF_EDIT
RESHACKER

you can get the first two off of lancersreactor here. just look in the editing utilities section. RESHACKER you will need to do a internet search on... but it's only required if you are gonna do infocard editing.

for BINI... if ya get the command line version, just drag-n-drop the ini you want to uncompress. it will make an uncompressed version of the ini in the same ffolder as BINI with the extension .ini.txt

now, ship speeds? that'll be in the engine_equip.ini and in there you'll have to edit the max velocity or something.. i think. of course the easyer way is to open constants.ini

under [EngineEquipConsts

add the line:

CRUISING_SPEED = 3000

where 3000 is what you want the new cruising speed to be.

and in the same file, under [PhysSysConsts

add:

ANOM_LIMITS_MAX_VELOCITY = 3000

again, where 3000 is what you want the cruising speed to be.

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Tue Jun 10, 2003 4:42 pm

for ship strength, I'm assuming that you mean it's hit points.

You will need FLE_IDS

open shiparch.ini and find the ship you want to edit. the names are weird, but you can find it sort of with the house prefixes, like li_ ku_ rh_ etc.

use the ids_name = field in FLE_IDS to make sure you have the right one. when ya find it, look in the stuff under it for:

hit_pts = 1500

and change 1500 to whatever you want it to be. lots to change in this file too... some things that affect handling and stufff... you can change the number on nanobots and shieldbatts you can carry. and heven make the ship be able to carry level 10 guns...



P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Tue Jun 10, 2003 6:05 pm

go here for my tutorial on weapon editing





P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Tue Jun 10, 2003 8:27 pm

cheers, that's helped me greatly.

when the going gets tough, weep, weep and weep some more till you can't weep no more, and if you can't weep no more you're cured. AMAGENIUS!

Post Tue Jun 10, 2003 8:29 pm

one last thing - do i need to do anything to the decrypted file for it to work in-game, or is it fine as-is?

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