Sat Jun 14, 2003 9:54 am by hans olo
Look in ..\DATA\EQUIPMENT\market_commodities.ini
Here are the bases, and what goods they sell. For instance, planet New london:
[BaseGood
base = Br01_01_base
MarketGood = commodity_gold, 0, -1, 150, 500, 0, 1.080000
MarketGood = commodity_silver, 0, -1, 0, 0, 1, 1.350000
MarketGood = ...
Now, the 3rd, 4th and 5th numbers are always either:
150, 500, 0 --> meaning the commodity is sold here
or
0, 0, 1 --> meaning the commodity is not sold here
I guess, but don;t knwo for sure, that the 1st number is the level required to be allowed to buy the good, and the 2nd is the reputation required to buy it.
Now, the last number decides the price, but it's NOT the price itself. It rather seems to be factor with which the default price* of the commodity is mulitplied.
So, changing the gold line into
MarketGood = commodity_gold, 0, -1, 150, 500, 0, 0.010000
would make gold very cheap at Planet New London.
*(I don't know where this default price is set, and I guess it's not in an ini-file, otherwise I would have known it.)
"We are a way of the Cosmos to know itself"
-- Carl Sagan