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Trade lanes to alaska

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Post Thu May 29, 2003 9:16 am

Trade lanes to alaska

I um wanted to share something that I've been working on and off for about 30hrs um it makes a few changes to the new york system.. none of which effect the single player even tho it moves the Missouri (tests have been run)

um I made zone 21 thinner still ensuring that the alaska jump gate can only be identified if you know the way in

um theres a new jump gate on the far side of zone 21 which can be used to get to alaska or edited for new system travel (its been positioned so that it doesn't interfere with the nav map)

um I could change a few lines in alaska to let you get back to the new gate but that would effect single player

um a new gate in alaska wouldn't hurt yes perhaps I'll do that if people want to be able to do multiplayer and single player without adjustment

um oh yeah and theres a trade lane that goes... under zone 21.. leading to the jumpgate. this uses 45' angle decent... to all you vertical tradelane people... you like?

yes I'm making a war games arena in Alaska but thats a whole other thing... and a s***e load more code

um I'm kinda tired and don't know s***e about setting up a script for flmm um I did a search here but if someone has a link to a tutorial or err whatever um I'd like to make it easy to share this mod with others or some of my other mods um whatever

Post Thu May 29, 2003 9:26 am

Jus read the 'How do I make a MOD work For FLMM' when u open flmm and it will tell you how to make a script, but if you want it VERY simple. Jus stuff the folder into the mods section in the flmm folder and activate it...either way, sounds like a good mod to me

Many will strive to survive.But only a few will prevail

Post Thu May 29, 2003 9:49 am

Ok thanks looks good

read it but theres still one hole... how to modify an entry...

eg my mod requires the misuri to up and leave.. it moves to other corner lane junction along with it's zone

ie the pos = ### and rotate = ### lines change but the rest stays intact


this probably belongs in the utilities forum but I din't wan to make several threads if avoidable

Post Thu May 29, 2003 10:39 pm

um... look around in the scrips that come with FLMM, like the speed 1200 mod, etc.

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Fri May 30, 2003 10:15 pm

stop saying "um"!!!!!!!

Post Fri May 30, 2003 10:21 pm

UM

Heretic

Post Sun Jun 01, 2003 3:41 am

err I was tired bitch so bite me :p

thanks go to those who presented a wonderful solution that can be passed down to other generations through the search forums... blah blah blah blah Blah blah...

# takes a drink and passes the bottle along the bar #

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every now and then something useful is born and there is much rejoicing
yeah respect dick!

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