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Creating 6 New systems complete w wrecks and loot!-- Updated

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Mon May 26, 2003 1:20 am

Creating 6 New systems complete w wrecks and loot!-- Updated

I will be creating 6 new systems for Freelancer. I will make other modifications to the game but I'm not saying anything yet
These will be poulated entirely by zoners.
It will be thier home.
I will after this give the GMG some more bases. How many do they actually have?
i only know of one. Anyway how could they have beaten Rhienland all those years ago with only a few bases? there has to be more ther I think.
I am working on a replica of Freeport 7. It will be in Sigma 17 near the jumpgate. Once I have got it working I will probably move it.

--UPDATE
I have decided to jump on board with Reyens Mod and so will create the systems for the group. Now if you want the sytems on thier own so you dont have to have Reyens mod then post and i will see about it.
I believe it will be worthwhile me doing this, GoodLuck to all the other mods.

Edited by - Duriel_LOP on 09-06-2003 07:42:16

Post Mon May 26, 2003 1:34 am

Hey! thats Amazing... do you think you could throw a few more things in there? if you can this is what I want it to be!

1. Make Liberty Stronger, After all America is the Most powerful Country
in the World... Give them Better Equipment... Ships... Etc.. you get
my point...

Your Friend,
[TKSilver Knight
"Nuke Um' till they glow, and shoot Um' in the Dark"

Post Mon May 26, 2003 1:43 am

Yes I can make them stronger. Though the easiest way would be to upgrade thier shields. Last night I changed it so the comp uses the same shields as me. not those crappy npc_ ones. I am looking at including ruined STATIONS that drop stuff. I am also looking at finding out how to get those bases that you get to blow up in missions as I would like to add them as derelictsw as well. Trust me its FUN blowing up Freeport 7

Post Mon May 26, 2003 1:50 am

I have decided I will Make new weapons for Liberty or at the least upgrade them. Seeing Leeds Is his home I will get Trent to start there, ableit I will have to downgrade the difficulty of the missions there. I will have to let him start off with more money too. and If you all wnat ORIGINAL rumors and (ill give u this info for cash) for my systems it will take a LONG time. I am only a one man team. [TK. When I have it to a workable stage Ill give it to you. your a BETA tester, congrats!

Post Mon May 26, 2003 1:52 am

The zoners Home System is called Rho Alpha. thats all I'm divulging for now.

Post Mon May 26, 2003 7:23 am

I would also like any suggestions you would like for my mod.

Post Mon May 26, 2003 8:52 pm

Now if these systems are supposed to be Zoner HQ I think you should at least not call the bases Freeport XX unless they're in the edge of their systems. It is quite obvious that anyone's free to go there.

And before I try to come with anyting more I'd like to know with which Colony/system(-s) the "Rho Alpha" will lie close to. I understand if you're reluctant to do so but knowing this will make it easier to think of which factions should be there (criminal and otherwise), the technology of ships and weapons etc. Criminals of all kinds would for some reason make sense to me as the major Houses have no reason to go to the Zoners but the criminals need to hide somewhere.

I don't know how familiar you are with ship modelling, but if you have a good idea on how to you could try to get in some Zoner ships. Maybe let them have their own Battleships, to enforce the security?

Post Mon May 26, 2003 9:27 pm

makin all new ships would take to much time and would be hard. u could always look around and put the ships on this site in there instead

if your not wasted the day is

Post Mon May 26, 2003 9:54 pm

heres a link to make new ships thought u would like it also there is a halp me thing to

http://www.homebs.com/flsdk/modules.php ... tit&lid=12

http://www.homebs.com/flsdk/modules.php ... etit&lid=7

if your not wasted the day is

Post Mon May 26, 2003 9:56 pm

Sorry I havn't posted a reply yet... you know "School"... well Thank you man... and I would be honored to be a BETA tester! I might have some suggestions in the future...... and Thanks for Replying back!

Your Friend,
Silver Knight

"Nuke Um' Till they Glow... And Shoot Em' In the Dark"

Post Mon May 26, 2003 9:59 pm

Hello Again... I Can't Helped but Be Amazed... Damn... and sorry my mod really ****ed up... blew up in my face... lol!... this really sux for me... you know the mod i am making... :'( oh well :_( any one like Metallica? oh does any one know how to get promoted?


Your Friend,
Silver Knight

"Nuke Um' Till they Glow... And Shoot Em' In the Dark"


Edited by - [TKSilver Knight on 26-05-2003 23:00:36

Post Tue May 27, 2003 3:00 am

Thanks for your input everyone!
I am looking for a talented Ship maker to help he in making this become reality.
And no They will not be called Freeport XX. This is thier home! thier home has been named Paradisia. They have always been saying they want a world of thier own (at least that is what the rumors say) now they will.
If you are good at making ships for freelancer, then send me a model of what a Zoners Transport ship would look like (not a frieghter) (one of those big ones you cannot fly) and if you have a name for your model, that is what I will call it!
Get me at [email protected]
If there is anything else you would like in the mod ask.
I cannot be definite yet on anything, except that I have recreated Freeport 7. you can look at the intro and mine as long as you want but they are exactly the same trust me!
I also Might make so that you can buy different running lights!
That would be interesting i think

Post Tue May 27, 2003 3:06 am

There will also be a jumphole to Kusari Space. I will change it so the Kusari hate zoners AND are sending battleships and other things into Zoner space.

Post Tue May 27, 2003 8:53 am

Why do the Kusari hate the Zoners anyway? It'd be cool to see them blasting away at each other, but a Liberty/Zoners conflict would be more likely (if you could call anything in FL likely ). In the news bulletins of the game the Freeport News is always going on about how Liberty are condemning the Zoners for harbouring criminals and threatening them. Why not play off that?

The idea's great - any attempt that I have made to make a system has failed miserably so it'll be good to get a slew of new ones. You're making six though, so what's going to be in the other ones? To my mind, the Zoners and GMG won't make for enough exciting stuff to fill six whole systems. How about a couple of criminal systems - though it might have to be Outcasts and Corsairs again, as they're the only real inter-house crims.

Oh well, just some suggestions. Keep up the good work

Deimos

Post Tue May 27, 2003 10:16 am

Ok I had forgotten about the Liberty Navy. ok The Libertians will be attacking the Zoners. I have decided that I will make things different. I don't want to spoil the stuff I'm putting in but lets just say the Zoners have been round longer than you are led to believe...
The freeports are a front.

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