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Webrunner Mod

Here you can get help with applying those different MODifications for Freelancer

Post Mon Apr 04, 2005 12:28 pm

Webrunner Mod

I tried the Webrunner mod and had to stop. Noticed two problems. First according to the storage load guage, my storage compartment was over half full with nothing in there. I confirmed this when I tried to go buy to full capacity and could only buy 30 units. Second problem, I could not target the first waypoint.
Another thing, are the trade lanes supposed to be gone.

This seems to be an interesting mod. Has anyone else experienced any of these problems? It was the only mod I had loaded.

Name Changed to protect the quilty.
If you see Death smiling, check your six.

Post Mon Apr 04, 2005 12:44 pm

Moving to help with Mods Forum.

Post Mon Apr 04, 2005 2:17 pm

You can unload some of your redundant missiles, coutermeasures etc. Part of the hold is for shields and some weapons.

The tradelanes are removed from some of the systems. You can use the 'in system' jumpholes in some systems, e.g. New York, to get around.

You should be able to create and use waypoints as usual.

Hope this helps.

Post Tue Apr 05, 2005 12:25 pm

Appreciate the timely response. That's one reason I keep coming back to this site. Folks don't to have a problem with helping others. If I understand what you are saying, ammo now takes up some of the storage space. correct? And what about my inability to target waypoints. Thanks again.

Post Tue Apr 05, 2005 1:30 pm

Hi again;

Yes, the cargo hold will contain weaps, turrets, shields etc. After selling off your redundant missiles etc., I think that your hold may then return to 'normal' space allocation. However, should you come across something on base or as loot that starts with NPC.........., be sure to grab just one as more than that may fill your cargo hold and you won't be able to clear it unless you edit the next Save (fl) file or possibly. jettison the excess.

Should you be at a base, planet or station, you will not be able to target a waypoint-to a jumphole, station etc. When you are in 'Space' you can open the map, magnify it and target stations et al. I tried it before writing this and it worked-for me, anyways.

I hope this helps.

Edited by - falcon 2 on 4/10/2005 8:05:32 PM

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