Problems with running mods
I only install mods on my server, on the server, I have fl 1.0, fl sdk 1.3, and flmm 1.3 installed. I can use flmm to activate mods and start server.
On my client computer, i start game, make a new char and enter game. It's all fine I can get into a base but as soon as I try to launch, my client will crash. What's wrong? Should I install the mod on my client too?
On my client computer, i start game, make a new char and enter game. It's all fine I can get into a base but as soon as I try to launch, my client will crash. What's wrong? Should I install the mod on my client too?