Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
FMA 1.1 crash during story
Here you can get help with applying those different MODifications for Freelancer
9 posts
• Page 1 of 1
When I play SP for FMA it always seems to crash when I have obtained level 5 and when it is playing the scene when Trent is confronted by Lanagin, any ideas why this happens. I have reinstalled FL but it still does this. I have also tried to use the No story mods but they have no effect as it still does the story and the OpenSP doesnt even work
This is known FL issue, not FMA. It happens when you install other programs after installing FL. You should reinstall audio codecs for mp3 sound, there is an information in FL readme about this issue. Try reinstalling codecs first (they are on FL CD), it worked for me. Official line says to reinstall FL as well.
Tygrys
Tygrys
Ok..
It is not Freelancer. It is something done by your mod. And now I have permanent damage.
My server is damaged. I can not load it without the mod being installed. Which means, my college mates are going to be super PO'd. When I try to connect with the mod unloaded by FLMM, the server crashes. When we connect to it with the mod loaded, we can play, with no sound while flying in space. I did the recommended thing in the ReadMe, same problem.
I have also completly uninstalled and re-installed both the mod, Freelancer, and FLMM. Same problem. I had no problems untill I used your mod. Now, I am not angry, because the mod rocks.. except for the sound problems. And the fact I can't uninstall it now. When is your next release planned?
It is not Freelancer. It is something done by your mod. And now I have permanent damage.
My server is damaged. I can not load it without the mod being installed. Which means, my college mates are going to be super PO'd. When I try to connect with the mod unloaded by FLMM, the server crashes. When we connect to it with the mod loaded, we can play, with no sound while flying in space. I did the recommended thing in the ReadMe, same problem.
I have also completly uninstalled and re-installed both the mod, Freelancer, and FLMM. Same problem. I had no problems untill I used your mod. Now, I am not angry, because the mod rocks.. except for the sound problems. And the fact I can't uninstall it now. When is your next release planned?
I have no idea what makes the sound problem. But please note that FMA is not good for MP, cause it is no good balance beetween diferent mods compiled into it. Also, due to the waypoint setting bug witch can hung a server, I do not recommend playing FMA in MP. I thought of it like an addon to be intalled after the story missions, to explore more universe. If I'll find a solution to a waypoint setting bug, I'll release a path, but don't know the time. Can be a day or a month.
For a new release I'll have to find more mods people will like me to compile into FMA. Check the FMA 2 thread in mod announcment forum.
Tygrys.
For a new release I'll have to find more mods people will like me to compile into FMA. Check the FMA 2 thread in mod announcment forum.
Tygrys.
9 posts
• Page 1 of 1
Return to Freelancer Using MODs Help Forum