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Rebalance 3.5 keeps crashing...

The place to ask for technical help with running the demo or the full game...

Post Thu Jul 05, 2007 6:58 pm

Rebalance 3.5 keeps crashing...

I'm using FLMM 1.4 beta 4 to play the Rebalance 3.5 mod. It keeps crashing on large missions. Am I using the wrong FLMM? Is this mod known to be unstable? It's an awesome mod and want to play it. I tried the mod with the bugfix and it still keeps crashing. Has anyone had this problem... have you been able to fix it?

It crashes in the Dublin system. Launching from a Battleship (forgot which one)... everything runs fine until the mission is ready for the targets to appear. I hear the audio go "Warning" and then it crashes.

Viper X

Edited by - ViperX on 7/5/2007 8:10:15 PM

Post Fri Jul 06, 2007 3:04 pm

If it was built using a previous version of the SDK and the FLMM 1.3. Yes, you're going to have ongoing problems.
But, you're going to have to ask the builder of the mod and HOPE they will tell you.

Post Fri Jul 06, 2007 5:09 pm

@ ViperX, every version of Rebalance 3.5 (there's 3 of them) crashes, the mod is full of errors, bugs & sloppy code. Don't use FLMM 1.4 on old mods as it's seriously unstable with them, stick with 1.31 for them and only use 1.4 for the mods that specifically require it.

@ Rankor, Rebalance is one of the early mods, we didn't have an SDK back then, the INI's had to be BINI'd before you could edit them, and FLMM was in it's infancy and even more unstable then 1.4 is.

**shuffles off with a new headache**

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