Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

I can''t use mods

The place to ask for technical help with running the demo or the full game...

Post Sun Jul 03, 2005 8:22 am

I can''t use mods

i hate it when i use flmm and i activate some mods or any mods at that, when i launch the game all it does is it goes passed the the very first mini load screen then passed the microsoft advertisement the the digital anvil then it stop on the screen that says freelancer or freelancer galaxy wars or what ever splash screen the mod that i have on is called and then it just closes to the desktop.

Post Sun Jul 03, 2005 8:26 am

im going to try deleteing my old save games i guess i wasn't very far at all anyway

Post Sun Jul 03, 2005 9:39 am

Delete all folders involved. reinstall FL and then download and install the SDK a decoded Data file for freelancer, Then activate a mod of your choosing. Also make sure you go to MyDocuments/My Games/Freelancer/Single Player and delete any saved games. It should work right then. Make sure the mods you activate don't clash with each other. yellow color means they might, red means they will clash and cause a crash.



Edited by - Finalday on 7/3/2005 10:41:11 AM

Post Wed Jul 27, 2005 10:23 pm

(i just happened to be looking at this) i have activated numerous red mods and they still work right they dont always crash to desktop

Return to Freelancer Technical Issues