It's possible you have a firewall up and running, blocking FL server's need of an INCOMING port which has to remain open. Although if you have WinXP's firewall running it should open that port automatically because it has uPnP.
To verify the issue is on your server end, test out the client-side of FL. Connect up your Internet (yes, even through your modem) and log into the FL global list server. You see the list? Then the client-side is probably fine.
You can play on a 56k modem. It is hard to dogfight or be in an environment with many moving items (like debris, abondoned cargo, NPC's, etc.) as they significantly add to data transferred between client and server. Yet you should still be able to play on an original, unmodified server.
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Earendil
SysAdmin of Boston Freelancer server
Server community website & forum:
EarendilsPlace.net (
server rules)