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Mod game play, mission start/end pt. causes abrupt end of ga

The place to ask for technical help with running the demo or the full game...

Post Sun Jul 25, 2004 9:58 pm

Mod game play, mission start/end pt. causes abrupt end of ga

Problem conditions are:
Fresh Freelancer install. FLMM 1.3 installed. Freelancer Massive Addon 1.1 and
FMA v1.1 Data (two part mod) activated mods. No others activated.

Issue is each time I complete a job board mission and Mission Control signs out
the game ends abrubtly with no save. Another way to look at it, is trying to play
with out starting a Job Board mission and just hunting pirates until you accumulate enough wealth to cause Juni to "call you up" for the next mission will also crash the game to the desktop.

Is there a known fix for this issue?

I will continue to play-test the other mods I downloaded in the mean-time.

My thanks in advance to LancersReactors for giving me my fondest wishes for improving the scope of this game.

Really, if Movies were made like PC games today, we could replace the original actors with the ones we want, even change set locations too.

Post Sun Jul 25, 2004 10:59 pm

Erm, see if you can plot a navmap route around NY at all - or from NY to Texas -see if that crashes...

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