What i would like to see in multiplayer.
First of all, microsoft should host a large server like Bnet. Im sure they can afford the damn thing.
Here are some things that I would love to see in multiplayer in order to make it insanely fun, political, complicated, massive battles…just read on. This is Long!
1. Player run factions.
Here is what I propose for this. You let players build their own factions, sort of like clans, but only in game. They would have their own message boards and missions set by players. They would pick their own members and once you are inducted you get a tag next to your name. Hard code 10 factions, max for Freelancer server (like bnet). Each faction would have a leader, and the leader can make certain decisions for his faction. And each faction would have its friends and enemies. The actions of each member of a faction would reflect upon the reputation of the entire faction. This way, if a player in a faction does stupid things, he can get kicked out and become hunted….or join another faction. Also a faction wide com channel. Where players can type messages that can be heard by the entire faction.
So these factions all would be player run, each with its rules and regulations, advancement in rank is based on number of kills/worth/tax paid/donations to the faction. Equipment you don’t need, members can donate to the faction, which will be available for everyone to pick up, or you can sell it to an individual player. From every trade that members of a faction make, they pay taxes to the faction to which they belong. So lets say that as a member of faction X you made 200,000 credits (profit) on the last trade run. Of that profit, 25% goes automatically to faction X, in its treasury. With taxes from every member’s trade, now you have a faction that is worth 50 million credits. What use is all this money? I saw all these players with super guns and tons of money and best kick ass fighter and with absolutely nothing to do. Well, I would do this:
Continued on next post...
"Impossible" is just a word...
Here are some things that I would love to see in multiplayer in order to make it insanely fun, political, complicated, massive battles…just read on. This is Long!
1. Player run factions.
Here is what I propose for this. You let players build their own factions, sort of like clans, but only in game. They would have their own message boards and missions set by players. They would pick their own members and once you are inducted you get a tag next to your name. Hard code 10 factions, max for Freelancer server (like bnet). Each faction would have a leader, and the leader can make certain decisions for his faction. And each faction would have its friends and enemies. The actions of each member of a faction would reflect upon the reputation of the entire faction. This way, if a player in a faction does stupid things, he can get kicked out and become hunted….or join another faction. Also a faction wide com channel. Where players can type messages that can be heard by the entire faction.
So these factions all would be player run, each with its rules and regulations, advancement in rank is based on number of kills/worth/tax paid/donations to the faction. Equipment you don’t need, members can donate to the faction, which will be available for everyone to pick up, or you can sell it to an individual player. From every trade that members of a faction make, they pay taxes to the faction to which they belong. So lets say that as a member of faction X you made 200,000 credits (profit) on the last trade run. Of that profit, 25% goes automatically to faction X, in its treasury. With taxes from every member’s trade, now you have a faction that is worth 50 million credits. What use is all this money? I saw all these players with super guns and tons of money and best kick ass fighter and with absolutely nothing to do. Well, I would do this:
Continued on next post...
"Impossible" is just a word...