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Is MP under Freelancer fun?

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Post Wed Mar 05, 2003 10:14 am

Is MP under Freelancer fun?

Many post on this board are starting to scare (aaaah !) me...
MP under a game like Freelancer is what I was waiting for since i'd played Privateer II.
I was dreaming of a game in which I could fly in formation with a human teammate, instead of a stupid AI-controled wingman, while protecting a cargo on my way to Hades... and I've just read a post in which smb said :"oh, it's boring now, nothing to do in MP, but fly around with 3 billion bucks and the best craft, gained in only a few hours..."
So, my questions are:
- are missions so diffirent from Privateer II (kill smb, rescue cargo/pod, escort)? are there more sorts of mission? less?
- Is MP under freelancer really boring ? (plz smb answers "no" to this one... )
- Is there a faction system in MP? Our only foes are pirates? Can we be a pirate?
- Is it possible to trade directly between players?
- Can a group of player form a faction? I mean, define a group and do some (more or less) legal cargo stuff? I imagine for exemple, a guy flying a cargo, and a group of teammate protecting him, that would be a squadron of merchant...
- Should I read some section of the site, before asking those silly questions?


PS : I haven't got the game yet...in my country , it won't come before the end of april.....AAAAAAAAAHHHH

Post Wed Mar 05, 2003 10:21 am

Arf! I've just read the FAQ, and i got some clues about trading between players, and forming group...

Post Wed Mar 05, 2003 12:17 pm

Boring mhhh don´t know. I earned some money bought a middle class heavy fighter ( the dragon ) and flow into the space just besides some the normal tradelanes.
I found some miningstations, a lot ot jump holes, sometimes a pirate base in a meteroit... are that fuchi prison is funny :-). So I guess there will be much more out there in space and by time, when microsoft updates the multiplayer version the may add some more systems and missions.

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