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Why not be a bad guy and: Freelancer Impressions

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Post Sat Mar 01, 2003 9:47 pm

Why not be a bad guy and: Freelancer Impressions

Why does nobody trys to play the bad guy.
Common! Let's all come together and fight against police and navy

I really hope there soon will be clans or *real* groups that fight against each other. Thats the thing I actually miss now. Because there isn't so much contact with each other. Can be boring after a time. It should be possible to foundate own clans like the ones in the actuall game.

So thats what I miss, it is toooo "undynamical" ! (besides all planets look same)

Thats it, anyway Freelancer rockz
grison

(also known as FLASH_GORDON greetings to Stinger *lol*)

Post Sat Mar 01, 2003 10:08 pm

It looks like that the multiplayer will we boring after a while.
At firt i thougt Freelancer will be the game i will play all the day, but than i get to know that the multiplayer is just the singleplayer without story.

Post Sat Mar 01, 2003 10:18 pm

thus the Pirate Mod.

Post Sun Mar 02, 2003 1:28 am

What pirate mod?

Post Sun Mar 02, 2003 8:08 am

A Server side mod that puts you in the most hated faction in the universe, the Xenos! Its like playing a whole new game.

Post Sun Mar 02, 2003 8:26 am

HEHEHEH AHAHAHAH HEEHEH i was neutral to Xexos but i hunted em to get in with junkers, now im only kill on sight to bounty hunters, im allied with lib rogues and im flying a rogue heavy fighter <--- PIRATE@@@!!

Post Sun Mar 02, 2003 9:11 am

Definatly need to get some squadron wars organized ;-)

Plus the multiplayer experince will be always on-going due to mods and such, even before release the editing masterminds have already started decrypting and changing the game, this is one of the most enthusiastic and devoted communities i have ever seen ;-) great work guys.



-Vile
[Harbringer Squadron

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