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Suggest Balance Change for MP patch

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Post Thu Feb 27, 2003 2:30 pm

Suggest Balance Change for MP patch

After the first few hours playing, I think liberty space needs better patrols and better navy ships, I kinda can not see how the npcs can stop a high level player from ripping noobs, and the noobs for sure can not stop a guy in an eagle with level 10 weapons

It would be a nice protection if the navy in liberty gets stronger to make it hard for griffers there and make liberty a real noobspace.

What say the betas with more experience about this?

Post Fri Feb 28, 2003 12:17 pm

It'd probably be better just to limit the level ranges for PvP, like every other game out there. That way the game just has numbers to keep track of, and not tons more AI ships that would definitely hog more resources.

Post Fri Feb 28, 2003 3:01 pm

The main problem for the weakness of liberty navy and police is not, that they are not enough in numbers, but they have crap ships and weapons

though a level restriction that works only in liberty space sounds fine aswell, but I am not a fan of artifical solutions

Post Fri Feb 28, 2003 3:26 pm

Well, there's enough big hardware in the system, we just need to figure out how to get the Mighty Mo involved in keeping the peace

Post Fri Feb 28, 2003 5:07 pm

You also have to remember this game has different sides. If you increase police patrols to combat high-level players, what's going to happen to the low-level ones that decide to play rogues?

Post Fri Feb 28, 2003 7:38 pm

Rouges is nothing to do at that low level, you can always do this in than in other systems, whats wrong with heavy police at the CAPITAL worlds of the houses, or at maybe at the space of one house, must they be all that weak that some pirates smack their ass very often ;-)

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