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How do you make a mod work in Multiplayer?

Want help in running a persistent server? Want to setup a gaming session? Look no further!

Post Mon Oct 04, 2004 11:53 am

How do you make a mod work in Multiplayer?

I downloaded Yet Another Shipyard vers.1.04 and 1.05, and I enjoyed them on singleplayer, but can't get them to work on my server. Help please

I am cold, I am fear, those who know me hate me, I am DEATH!

Post Tue Oct 05, 2004 7:46 am

Specifically what happens? a crash? or your friend cannot connect? global server cannot connect?

Post Wed Oct 06, 2004 9:40 am

Nothing happens! I am using FLMM to activate it/them and the ships show up in single player but when I log in to my server and go to Detroit Muns. to get the Ravens Claw its not there. In fact its just like normal Multi-player. Am I not doing something right?

I am cold, I am fear, those who know me hate me, I am DEATH!

Post Wed Oct 13, 2004 10:26 am

help please, I can't get it to work!!

I am cold, I am fear, those who know me hate me, I am DEATH!

Post Sun Oct 17, 2004 9:32 pm

Are you launching the server from FLMM?
Run FLMM go to file and launch and FL server.

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