Fix the crappy MP-mode already!
Its so sad to see such a beautiful game have such ****ty code. Who at DA thought up the genious idea of putting global player data on the clients? Its safe to say that I have one of the most popular Freelancer servers around([SdU The Universe 24/7), and I feel so helpless to all cheats and patches that pops up on it every day. My own account there is 100% legit and I have worked very hard for it, and it makes me angry and sad when all new players have it all already as they log on for the first time.
How would it look, for example, if you used the same technique programming Quake or CS? Those games would never been as big as they are today if they had. This is the biggest problem for the future survival of Freelancer.
They really, REALLY, need to make the game truly serverbased instead of using a pseudo multiplayer environment. Everything from prices, "where-to-buy":s to complete system designs should be fetched from the server. Just implementing a small checksum notice between the server and a client could also fix it, but that is although very easy to circumvent(but atleast, not everyone with a single reshack could do it).
I'm sorry to say, that chances are that my popular server won't be around for much longer if they don't address this soon, as I have far better uses for that computer than just being a Meltingpot of Cheaters. Its regrettable that I feel like this after just 2 weeks of playing...
Sincerely,
Fuzzie (Admin @ [SdU The Universe 24/7)
Edited by - Fuzzie on 26-03-2003 21:38:54
How would it look, for example, if you used the same technique programming Quake or CS? Those games would never been as big as they are today if they had. This is the biggest problem for the future survival of Freelancer.
They really, REALLY, need to make the game truly serverbased instead of using a pseudo multiplayer environment. Everything from prices, "where-to-buy":s to complete system designs should be fetched from the server. Just implementing a small checksum notice between the server and a client could also fix it, but that is although very easy to circumvent(but atleast, not everyone with a single reshack could do it).
I'm sorry to say, that chances are that my popular server won't be around for much longer if they don't address this soon, as I have far better uses for that computer than just being a Meltingpot of Cheaters. Its regrettable that I feel like this after just 2 weeks of playing...
Sincerely,
Fuzzie (Admin @ [SdU The Universe 24/7)
Edited by - Fuzzie on 26-03-2003 21:38:54