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MP is way too easy

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Post Tue Mar 25, 2003 10:25 pm

MP is way too easy

Just running freight between Manhattan and Hokkaido, I can make rediculous amounts of money. I don't even have guns. I'm good enough now that I can do it without having to hire an escort (except with the Rhino).

After my first run with the Starflier, I buy a Rhino. I buy a Drone half-way through my second run, then I'm off to Hamburg to buy a Humpback. With the Humpback's 250 cargo holds I can make the same run as before, but with no fear of taking hull damage with my Level 7 shields. With the Humpback, I make $570,250 net profit per run. That's after only three cargo runs! (Granted, they are long ones.) This is way too much money, way too soon.

I'm sure there are faster ways to make money than mine, but I liked running freight because it forced me to hire escorts, and therefore actually play a co-operative *multiplayer* game instead of just playing seperately from everyone else. Also, since I take a different role than my escorts/scouts, it makes things more interesting than forming a mob of fighters.

With afterburners and manual docking, I can escape any lane hack unscathed (except with the Rhino). The hostiles are too dumb to keep the lane ring down, so I jump a few seconds after it comes up. The police and navy are too easy to sneak by with a full hold of drugs - they might scan you while you're running past, but if they complain, you're already jumping the next lane before they can do anything. It only takes me 100 milliseconds to scan someone, they seem to take close to 5 seconds. Then they wait an awfully long time for you to decide whether or not you're going to drop your cargo - and I doubt anyone's ever even considered dropping theirs (frieghters wouldn't dare, and fighters wouldn't care). Jump gates pose the only real difficulty, but only when there are Trains/Transports causing a traffic jam.

The game would be even easier if I had no hostiles. I lot of players nuetralize all their reputations along their trade routes so they won't have any problems *ever* (unless they're running contraband). That makes the game so easy that you might as well be cheating.

And death! What is death? Death is the loss of your position in space. I'm the only one that has to fear death because I'm hauling almost my entire net worth in my cargo holds. If you're flying a fighter, and you're relatively near where you last docked, death means nothing!

This could be a really great game, and it was for me for the first few days, before I got good. I really enjoy the period of time on a multiplayer server when I've made a little bit of money and have invested it in a ship, and I'm looking forward to making enough money to customize it or buy a better one. Unfortunately, this doesn't last very long, and I quickly get bored of having the best ship, enough money to buy the best of everything in the game, and nothing left I want to spend my money on anyways.

Post Tue Mar 25, 2003 10:42 pm

try doing missions, those ships pretty much teleport around because of the horrible lag

Post Wed Mar 26, 2003 9:20 am

Maybe I should try playing left handed too?

Are there any mods in progress that will make the game more difficult? I know that someone was working on getting NPC sheilds to regenerate just like player shields. That seems like a step in the right direction, but it wouldn't affect how I play at all.

Post Sun Oct 12, 2003 6:27 am

come to my site if you think mp is easy n see then
@term0shad/lightning/wam site

Post Sun Oct 12, 2003 10:50 am

I saw some german server with server side mod. Have you been to unknown? Do you think yourself as a good NPC fighter? Let see you handle Nomads fleet again but this time without support!

If you think FL is boring: stop running an` hiding.




The Sword

Moby

Post Sun Oct 12, 2003 1:11 pm

i know a challenge, start irritating players. or start duelling, cus trading(no offense) is for wussies that cant fight.

Post Sun Oct 12, 2003 9:07 pm

Really. Try dueling someone even half-decent at FL.

Post Sun Oct 12, 2003 9:34 pm

You can always find a server where everyone in sirius hates you, and go from there. Also, hold off on the stronger ships and stick to the more mediocre ones. Ever fought a titan in a patriot? It's fun if you can stay quick on your toes.

___________________________________
There is no knowledge that is not power.

Post Sun Oct 12, 2003 9:37 pm

You could always point out the good things about freelancer.



I've heard this "mp is way too easy" way too damn much.

Heretic

Post Mon Oct 13, 2003 2:56 am

Yah really, "Mp is way too easy", spoken like someone who hasn't experienced any real player vs player action. Oh well, I'm sure someone will be more than happy to enlighten him.

Post Mon Oct 13, 2003 3:00 am

Player V Player=Hard=Death=Fun

Post Mon Oct 13, 2003 7:04 am

Like some of these guys said, if you wanna have fun, stop doing trade runs. Buy yourself a VHF, trick it out with nomads, or whatever your choice of weaponry is, and then go start picking on people. Find a prominent clan on your server and try to tax them. When they laugh at you, shoot them. That should spice things up for you.

PvP is, imho, what makes this game. If you avoid it, you're missing out.

Post Mon Oct 13, 2003 10:06 am

Trading is fine but make damn sure you can fight too. I have regular routes I run but I always include missions on the way. While most players are pretty kool, you always have a few who Toll, Pirate or are just plain ****s so it's best to be prepared.



There is no honor in killing the weak-Klingon Proverb

Post Mon Oct 13, 2003 1:28 pm

I went to the Proxima Server, and because of the server-side MODs installed, I noticed the NPC ships are a lot tougher. So if you want a challenge, maybe you should try this server.

Post Mon Oct 13, 2003 4:09 pm

DONT USE NOMADS THATS AN GOOD START

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