Fuses
Hi, I have a question about fuses.
I want to make a playerloot drop cargo fuse. I know how to make a basic drop cargo fuse, but I don't know how to give it features I want.
I want this fuse to drop cargo(also player's) exactly at the moment ship explodes. I want to give the explosion 0.1 sec. duration and hit points so that some cargo could be destroyed. I know how to adjust explosions, but not fuses.
I also want no noticeable changes in the game(I mean some weird things with hit points, 'cos when I experimented with li_fighters in New-York I've noticed that some shots from 6000 damage weapon didn't make any damage to them, and some did, weird thing...).
And what is the fuse that initiates explosion of the ship?
So, please, need some help from you guys here...
I want to make a playerloot drop cargo fuse. I know how to make a basic drop cargo fuse, but I don't know how to give it features I want.
I want this fuse to drop cargo(also player's) exactly at the moment ship explodes. I want to give the explosion 0.1 sec. duration and hit points so that some cargo could be destroyed. I know how to adjust explosions, but not fuses.
I also want no noticeable changes in the game(I mean some weird things with hit points, 'cos when I experimented with li_fighters in New-York I've noticed that some shots from 6000 damage weapon didn't make any damage to them, and some did, weird thing...).
And what is the fuse that initiates explosion of the ship?
So, please, need some help from you guys here...