Removing Docking Rings
I recelty have figured out a way to remove the docking ring from a planet by rewriting that part of the solararch.ini so taht it is a wormhole instead.
Now, exiting the planet works fine, but the problem I need help with is, when I go to enter a planet, the ship flies to where the wormhole is, then begins to fly backwards away from it about a 100 meters or so, then it takes me to the planet's surface as if I've docked. Can anyone help me fix this?
Now, exiting the planet works fine, but the problem I need help with is, when I go to enter a planet, the ship flies to where the wormhole is, then begins to fly backwards away from it about a 100 meters or so, then it takes me to the planet's surface as if I've docked. Can anyone help me fix this?
While on this subject, I would like to make it possible to just click on a planet and land from any four sides to make it look like you can enter the planet from any direction you would be landing at the same base/planet. I already use the planetary beacon mod so I have invisible docking rings.
“SISU”
(Pronounced: siss-sue)
(Meaning)
Guts, Tenacity, Steadfastness, Courage, and an Indomitable will to Succeed, and Survive.
“SISU”
(Pronounced: siss-sue)
(Meaning)
Guts, Tenacity, Steadfastness, Courage, and an Indomitable will to Succeed, and Survive.
,,, just an spontaneous idee:
Maybe place a set of (invisible) docking rings around the planet
and make them "child" of the planet.
(Might also be a new possibility 2 crash the server. )
addition:
If you place a set of (invisible) docking rings around the planet
and use them as usual and set them all "dock_with" this planet
it should work imho
Edited by - F!R on 8/2/2007 8:56:18 AM
Maybe place a set of (invisible) docking rings around the planet
and make them "child" of the planet.
(Might also be a new possibility 2 crash the server. )
addition:
If you place a set of (invisible) docking rings around the planet
and use them as usual and set them all "dock_with" this planet
it should work imho
Edited by - F!R on 8/2/2007 8:56:18 AM
@flybyu: You could put one of those docking beacons at the center of the planet and give it the planet's name (same infocard numbers). Just increase the solar radius and docking radius of the object in solararch.ini so that they are larger than the radius of the planet and it's death/burn zone. Now, you probably won't be able to click on the planet directly to dock, you will likely have to click the name of the docking beacon from the contact/target list.
Now, when you undock, you won't want to be inside the planet. Throw a hardpoint outside the planet's atmosphere/burn/kill zone, and set it as the undocking hp.
I've been meaning to mess around with this for a while. It would be nice if there was an easy way to do this.
Now, when you undock, you won't want to be inside the planet. Throw a hardpoint outside the planet's atmosphere/burn/kill zone, and set it as the undocking hp.
I've been meaning to mess around with this for a while. It would be nice if there was an easy way to do this.
Also, could you not instead of making a planet a =planet, make it a base?
Requiem: A Total FL Conversion Mod .
Requiem: A Total FL Conversion Mod .