Missiles/Torps don''t damage capships
Any suggestions on how to fix that? Increasing the radius of the explosion sounds good until you realize how it will affect fighter vs. fighter pvp. If you increase the damage radius enough you can damage yourself in pvp. Don't want that.
We've thought about messing with the surs but that doesn't seem to be reliable either. It seems the only ones we can actually affect are the rheinland ships.
Any other suggestions?
We've thought about messing with the surs but that doesn't seem to be reliable either. It seems the only ones we can actually affect are the rheinland ships.
Any other suggestions?