NPC Exclusion Zones?
Is there a way to make sure that NPCs Don't spawn In certain areas of a Zone? For Example: I have a gas Cloud and I set it so that NPCs spawn everywhere in this cloud. However, within the cloud there is a Minefield, and There are NPCs Flying into this and making the AI feel unrealistic. Is there a way I can stop NPCs spawning in and around this Minefield? Any Ideas how It would be Done?