Fri Jul 28, 2006 8:42 am by robocop
Well, I've looked at all your suggestions here but am not finding a solution to my problem.
I want the Starblazer engine (ge_gf3_engine_01) to display the Liberty Dreadnought engine Flame Effect (gf_li_largeengine03)
The Liberty Dreadnought engine (ge_lbd_engine_01) can be placed on a fighter ship with a few modifications but the top engine speed is 235, not 80, top thruster speed is 5, not 120, strafe is eternally slow, and cruise speed is at 1000. I can't figure out how to make the Liberty Dreadnought engine have the correct speeds so I decided to try to make the Starblazer engine which is not apparently used by anything have the Dreadnought Flame Effect.
Here's my mod script.
<data file="data\equipment\engine_equip.ini" method="sectionreplace">
<section>
[Engine
nickname = ge_gf3_engine_01
</section>
</dest>
flame_effect = gf_li_smallengine01_fire
</dest>
<source>
flame_effect = gf_li_largeengine03
</source>
</data>
The problem is that when you put that engine on a ship it still shows the Liberty Small Engine Flame Effect (gf_li_smallengine01_fire).
I can't edit the flame effect gf_li_smallengine01_fire because then every ship in the game that uses that flame effect will have a dreadnought engine including the starflier, defender, eagle, etc.
So, what am I missing?
Also, when mounting a Nomad Fighter engine on a fighter it works just fine but you have no cargo hold anymore. Volume on the engine has been set to zero but the hold still cannot accept cargo.
I know there's another thread on this (started by me) but you sound as though you're familiar with editing engines so I figured I'd drop this in here.