Wed Jun 07, 2006 7:00 am by Preacher0815
@ Louva-Deus
Which one is it? Or is it hardcoded?
@ Mace_166
Not all of your equipment is gone, althou from what I've seen it's moddable in a way that mounted stuff can be dumped as loot, too. You "only" lose everything that would normally be destroyed by the death_penalty = 100 entry in the freelancer.ini file anyway.
All of the weapons the NPCs use is also mountable on playerships, except shields. So making stuff usable exclusively by NPCs is a no-go. Sure, there's a lot of unused equipment floating in the INIs that could be rewritten to work as the NPC only counterpart of equipment available to human players, but having a battleship missile turret work as a Wasp Cruise Disruptor, althou possible serverside, looks kinda silly, because that turret is almost as big as, say, a Defender.
Taking the ammo for the mines and missiles out of the NPCs loadouts and setting those weapons to use_ammo = false is also not possible, because that too would affect players. For example in a fight you used some Lancer missiles. After the fight you're trying to scoop up the loot. Some of that loot happens to be Lancer missiles. Because the lancer missile was set to use_ammo = false in the INI, you cannot pick up the ammo, althou your HUd shows it's ammo is halfway empty. The tractorbeam just locks onto the ammo crate and won't let go until you manually deactivate it or increase range to the loot. However as soon as you rejoin the server, your stock of ammo is full again, as if it was never used.
The best way to maneuver around all these problems IMHO is to have a clientside mod that doubles ships flown by both players and NPCs, so the playerships get the deathfuse and are able to be looted, while the NPC ships remain as they were and only drop loot when destroyed by human players and not in NPC vs NPC fights.
>> Not sure how you could get it to dump all of the weapons and cargo but leave the ammo and bots. I think it would have to be all or nothing. <<
It still is all or nothing, it just required a little bit of out-of-the-box thinking, something that doesn't happen a lot to me, so you might call this my lucky strike. Fuses, at least the death fuse I'm using, is serverside.
PS: Is it somehow possible to make NPCs use the tractor beam?
Edited by - Preacher0815 on 6/7/2006 8:05:58 AM