Different Starting Ships/Locations/Factions
I know your probably thinking hey use search theres a couple of tutorials out there for this.
I've looked at these two:
Changing Server Starting Ship-Money-Base
Changing MP Start Details, Adding New Pilots w- Locations & Factions
But I'm not getting closer to a solution to my problem (I'm finding the more important second one a little hard to understand...
If I'm not understanding how these files relate to eachother then I can't understand how to accomplish what I want to do...
I've seen on other servers (I forget which) a mod that you can download so that you are able to set your own starting setup, location and reputation (starting as a corsair with appropriate light fighter rep and starting location etc) and I am trying to accomplish the same.
As far as I understand it this is done by setting a pilot nickname with a mod on the clientside for players, say for example corsair1, with the stuff required.
I just need a little help on how these files interact with eachother, what is clientside and what is not, and an example how-to for an alternate setup seperate from the default one.
If someone could do that for me I will be able to do the rest once I've understood correctly.
Like I said I just find the bottom tutorial listed above to not be easy to read, I'd re-write it but I'd need to actually understand it to do that.
Thanks
I've looked at these two:
Changing Server Starting Ship-Money-Base
Changing MP Start Details, Adding New Pilots w- Locations & Factions
But I'm not getting closer to a solution to my problem (I'm finding the more important second one a little hard to understand...
If I'm not understanding how these files relate to eachother then I can't understand how to accomplish what I want to do...
I've seen on other servers (I forget which) a mod that you can download so that you are able to set your own starting setup, location and reputation (starting as a corsair with appropriate light fighter rep and starting location etc) and I am trying to accomplish the same.
As far as I understand it this is done by setting a pilot nickname with a mod on the clientside for players, say for example corsair1, with the stuff required.
I just need a little help on how these files interact with eachother, what is clientside and what is not, and an example how-to for an alternate setup seperate from the default one.
If someone could do that for me I will be able to do the rest once I've understood correctly.
Like I said I just find the bottom tutorial listed above to not be easy to read, I'd re-write it but I'd need to actually understand it to do that.
Thanks