If you are running mods, then you should have installed the SDK over the game ini files. In which case, they are all decoded and you can just view them in notepad.
All of the details for mounting things on to ships is in ships/shiparch.ini. You'll need to know the nickname of the ship you want to work on, you can download the database by SuBXeRo
here
Taken from SDK Eagle
shield_link = cv_fighter6_shield01, HpMount, HpShield01
hp_type =
hp_gun_special_10 , HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04<--The bold is the class
hp_type = hp_gun_special_9,
HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 <--The bold is the mounts
..
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_elite_shield_special_10, HpShield01
..
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01
..
hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01