Collision Theory
I haven't seen any threads dealing specifically with in-flight collisions (at least not as have been made for ship handling), so I figured I would put forth my observations on the matter and moreover the physics that I believe is behind it all. Please forgive my ghetto ASCII drawings, but I think they will get the basic idea across. And if you want to, by all means follow along with my derivations... come on, you know you want to.
First, the basic physics: According to conservation of momentum, if the incoming ship has a mass of m1 and a velocity v0 before the collision and the ship getting hit has a mass of m2 and is not moving, and furthermore after the collision the ship getting hit will have a velocity v2 and the formerly incoming ship will have a velocity of v1 but in the opposite direction, you end up with:
(m1 * v0) = (m2 * v2) - (m1 * v1)
Before:
(m1)----v0---> (m2)
After:
<----v1---(m1) (m2)--v2-->
Solving for v2 in the above equation is a simple matter and gives v2 = (m1 / m2) * (v0 + v1). If you also assume conservation of energy, you can completely solve for v2, but as it is rather complicated I will leave that for another time (it isn't impossible by any means, just very ugly because it has so many parts; if you like, you should be able to solve it on your own using the other stuff that I've written here). Anyway, the key point to note is that the final velocity of ship 2 is dependent on the ratio of the masses of the two ships. If you want a very rough estimate of v1, consider that if m2 is infinite, v1 = v0, and if m1 = m2 then v1 approximately equals 0 (provided it hits square in the middle of ship 2).
In any event, it should be obvious that the way to adjust the ratio of (v2 / v1) is by adjusting the ratio of (m1 / m2). Specifically, increasing the ratio of (m1 / m2) will increase the magnitude of v2, and decreasing the ratio will decrease the magnitude.
(continued in next post)