Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Mission

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Thu May 18, 2006 6:52 am

Mission

Okay, I hope I posted it in the right fourm according to you guys. And no, there are no sheild generators. No torpedos have ever been found by me. Weapon turrets protect the transport with the last relic I need to decipher the artifact Trent picks up from the theif. After I defeat them and the fighter protection, it says mission failed because I did'nt destroy the weapon turrets. I am on version 1.0, so it may be a bug that was fixed.

Post Thu May 18, 2006 12:02 pm

sorry dude I'm a bit bemused by what mission you are actually on. Can you check in your saved games list, press F1 in the game and look at the last save as it should say Mission x blah blah

I'm running thru the single player game again (4th time) and just a little behind you (in a manner of speaking ) so let me know pls and I can check directly.

I'm running the Explosiv budget game FL vanilla 1.0 - sounds same as yours and no mods (atm).

cheers.

Post Thu May 18, 2006 12:43 pm

Well actualy, I've lost the save because the mods won't load together again. I don't think I'll be able to find it again. It's near the new tokyo system, after Juni asks you to meet her. You go with the blood dragons.

Post Thu May 18, 2006 10:12 pm

I don't remember you mentioning mods in your previous post. I have found a few problems running mods myself, and there is always a potential problem running several mods in tandem as they may clash.

IMHO, you don't need to run mods when playing the single player game. I know myslef that it seems hard the first time you play it but the more you play FL the easier you find it.

One thing that might be the problem - when you are playing the missions try to always keep the contact list - bottom left corner - set to ! show important items. This will always show mission objectives and enemy ships. If you set it to "Ships" then you won't see trade lane rings and shield generators.

Another possible reason is that when you drop out of formation near the arch you are 3 or 4 km away (approx) and there are a lot of ships in the way so the shield generators are going to be at the bottom of your contact list - as it is sorted by nearest object. You may even have to get close to the arch before Ozu tells you to go for the generators and they show up in the contact list.

My best advice is to restart and ditch the mods. If you do, my tip for the starting system, NY, is to hang around in the bars at Battleship Missouri and Fort Bush, you never know what useful info you might pick up there - you may need to pay a couple of visits tho'. I'm on my 4th time playing the plot and have never seen any bugs with it.

My other tip is to try to buy a Defender as soon as you have done the first mission. You will be told how may credits you are short. You should be pleasantly surprised that you don't need that many to get a ship upgrade and don't forget the tip above as well.

regards..

Return to Freelancer Spoiler Forum