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Corsair Fighters

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Fri Mar 12, 2004 12:31 pm

It seems that everyone always talks about every ship except the Hammerhead or other Bounty Hunter fighters. I swear by them! I'm using one now - having trouble finding anythnig more than class-6 weapons that dont look like green snot - but I like it a lot. I can't see myself moving up anytime soon.

Post Fri Mar 12, 2004 12:35 pm

The Barracuda is a great fighter. First time I went through the story, I saw it on Kyushu, read the stats, bought it and didn't look back. I did try the Hammerhead once when I was a little short on cash but wanted to go explore the outlying systems but it didn't suit me, not being able to mount Class 10 weapons

"A good pun is its own reword"

Post Fri Mar 12, 2004 12:49 pm

Thats what I did too - my Crusader was getting a little old in SP, so I took one look at the Barracuda and snatched it up. I then proceeded to every MP server I play on and bought one. Never regretted it. Now that I've found a Hammerhead I'm quite happy with it, just confused as to why people don't seem to talk about it as much. It's not a LOT weaker than a Saber or Titan...

Post Sat Mar 13, 2004 2:59 am

I got my first hammerhead after the storyline. I found it to be a really good ship, it didnt suit me fully but i really enjoyed using it and it helped me explore alot of other sytems without getting shot down. The hammerhead is a really good fighter and helps you get other ships very well.

-Therefore i am

Post Sat Mar 13, 2004 5:11 am

My ship route in the SP campaign was:-

Starflier->Defender->Crusader->Barracuda->Anubis->Falcon->Eagle

Even though I tried out the Hammerhead/Sabre/Centurion before getting an Eagle, they all seemed sluggish after flying a Falcon for so long.

The Eagle seems to turn just as well as a Falcon..................

Post Sat Mar 13, 2004 5:19 am


can't the legionnaire mount class 6/7 weapons? so how is that better than a crusader?


Both the Crusader and the Legionnaire have a recommended weapons class of three, and a maximum of five. The Crusader only has 2600HP of armour though, and the Legionnaire just 200 below that. Other than that and the lack of torpedo inherent to light fighters, there is no statistical difference. So it comes down to manoeuvrability. And the Legionnaire is far more manoeuvrable than the Crusader, so you basically pick based on that. Torpedoes in SP campaign mode are usually a necessity, though, so I always choose the Crusader over the Legionnaire. And outside of that, my favourite ships are Bounty Hunter ships, so I stick with those. But the Legionnaire has its uses, to be sure.

_____________________________
"If it aint on fire, you haven't shot it up bad enough yet" - my old teacher on Planet Housten.

The Bounty Hunter Intelligence and Tactical Computer System

Post Sat Mar 13, 2004 5:33 am

Try a Stiletto sometime -- Outcasts and Red Hessians fly it. I swapped my Hammerhead for one just to try it out -- and am glad I did. The Stiletto can handle level 9 and 10 guns. Eats up Corsair ships like corn flakes. I've played through the SP game I don't know how many times, but never tried a Stiletto before. It's a fun one to fly.



Jose Chavez: "Trent! It's good to see my kind of scum."

Post Sat Mar 13, 2004 6:07 am

The Stiletto has a maximum weapons class of level 7, on my version at least, it's its bigger brother the Sabre that handles level 10 weapons. Still, it's an often-underrated weapon of death -- and I don't know why it's underrated. A Stiletto pilot can give you a run for your money if they're good.

_____________________________
"If it aint on fire, you haven't shot it up bad enough yet" - my old teacher on Planet Housten.

The Bounty Hunter Intelligence and Tactical Computer System

Post Sat Mar 13, 2004 1:14 pm

I like outcast ships they look alot better than corsiar ship i think. The dagger looks the best and can run circles round almost everyship, if only it was stronger.....

-Therefore i am

Post Sat Mar 13, 2004 2:03 pm

Just about anything can give you a run for your money if the pilot knows what they're doing. There are only a few truly sucky ships in the game(one of them being the horrible Bloodhound, another being the even worse Startracker)...the rest either are agile enough to dodge almost every shot, or have enough firepower and armor that a shot or two will do any enemy in...or in some cases(Stiletto and most of the other mid-range HF's), a good mix of both power and agility.

I would say that Freighters actually have a better chance against an LF than a VHF does, simply because every freighter in the game has 100% coverage- there isn't a blind spot to exploit, and there are quite a few rapid fire/high projectile speed turrets available in the class 5/6/7 range. simply put, a freighter can keep a large portion of its firepower directed at an enemy no matter where it moves, which makes Freighters pretty damn good at tagging the game's smaller ships. It is also worth noting that a Freighter's shield is always slightly more powerful than the LF/HF shield of the same type. However, due to their lack of maneuverability and armor, Freighters don't make very good combat ships when they are faced with higher class opponents.



----------------------------------------
Proud owner and operator of a Patriot!
Proud owner and operator of a Stiletto!
Proud ally of the Bounty Hunters' Guild!
Proud hater of Nomad weapons!
Proud user of all things underestimated!
----------------------------------------
For the last time...there is no "N" in "TURRET"!

Post Sat Mar 13, 2004 2:32 pm

Hmm, you're right. But the Stiletto is one of those ships that are hard to kill when piloted well, but easy to kill when piloted badly. Whereas a Titan has to be really pummelled to dent it and is thus tough to kill whether well-piloted or not, and a light fighter with a terrible pilot is simple to kill. The Stiletto sits slap bang in the middle.

_____________________________
"If it aint on fire, you haven't shot it up bad enough yet" - my old teacher on Planet Housten.

The Bounty Hunter Intelligence and Tactical Computer System

Post Sat Mar 13, 2004 4:04 pm

@Nukeit

Even in a Humpback, only 5 turrets are rear firing, so using 3 Sunblasts and 2 Angelito MkII gives 3646 damage/sec

Whereas a VHF can mount a Skyblast B turret to give 2033 damage/sec to any LF staying behind it. Coupled with a stronger shield, more shield batteries and more armour I'd say a VHF is better in turret mode against a LF.

Edited by - cupidstunt on 3/13/2004 4:11:09 PM

Post Sat Mar 13, 2004 5:00 pm

Considering the max damage a gun does is what, 1.6k?

Um in turret mode only 1 gun is 360o firing and NONE are 5700o or whatever a sphere is

Post Sun Mar 14, 2004 5:01 am

Ah... ships.

My route was...

Starflier-Defender-Dromedary-Barracuda-Anubis-Centurion-Titan

I'll always remember the first time I visited (and was quickly chased out of ((Outcasts really didn't like me))) Omnicron Alpha.

Then I upgraded, came back, killed a few hundred Sabres and Nomads, upgraded to the maximum, then got Evolutions and never went near it again...

Great computer!
What kinda chip you got in there?
A dorito?

Post Mon Mar 15, 2004 4:15 am

I find the Titan very nice to have the best of everything but that doesn't even cut it out there. There are other Craft that offer different features. The best craft I have flown and like is the centuriun. I fly lots of trade convoys and I must mention one thing its nice to fly a Titan... after fly a Humpback for 15 trades to Tokyo and Berlin..
fly all the ships and you will get to appreciate each one of them..

On The Eighth Day God Created The Freelancer & The Devil Stood To Attention.

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