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Xenos plan''s

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Sun Jan 04, 2004 10:36 am

Xenos plan''s

I have overheard a rumor in an unpopular Xeno base. Here is how it went:

Aparently the Junkers are the worst enemies that the Xenos ever had. After being defeated by them in Liberty they now survive by raiding convoys in Kusari here and there. But the most interesting part is that the rumor said:

Our big plan is to take over Rochester Base in New York. We are gathering our forces to do so. Beause once we take over that, we have access to Manhatten and the rich convoys.

Now I guess that might be what will happen in FL2 or might explain why there are frequent battles between the Junkers and Xenos right outside Rochester.

Post Sun Jan 04, 2004 1:24 pm

I do not think that they got a chance to do so, all junkers bases are inhabitit by other criminals like outcasts, and all these criminal factions are enemes of the Xenos. unless the Xenos are smart enought and get powerful alies (how&who!) there existence in liberty wont last for long.

remmember that the junkers base is 2 important for outcasts cardamine, and there is no way anyone could threaten outcasts trading and survive.


" Does Fraging PKs makes me any better! ? "

Post Sun Jan 04, 2004 1:25 pm

Aren't they already raiding 'rich' conveys outside detriot munitions in NY?

Post Sun Jan 04, 2004 7:10 pm

Thought it was my job to raid rich conveys coming out of manhattern in saying that im never in that part of the universe

Nice to get out of that stinking city of titan and have some room to move around in, anyone having a HardWaR?

Post Mon Jan 05, 2004 1:06 am

Some war. One Outcast or Corsair ship could wipe out the whole lot of them.

Post Sat Jan 10, 2004 9:49 pm

I got that same rumor and another one (that I can't remember exactly). What the Xenos are trying to do is take over Rochestor and become one of the dominant smugglers in the Sirius Sector.

Hehe, and a good Outcast or Corsair could take them all out

Post Sun Jan 11, 2004 11:55 am

Why dont the Outcast's or Corsair's just wipe out the Xenos?

Post Sun Jan 11, 2004 1:33 pm

Because the Xenos, despite all the annoyances, aren't a threat... If you've been around the Corsair or Outcast home systems, you'll notice they *still* have to hire freelancers because they're having a hard time with the Bounty Hunters Guild and house militaries...

Basically, the Xenos present no real threat to anyone but the junkers, and possibly (barely so) the Liberty Rogues...

Most of the criminal factions are bent on destroying each other first anyway, rather than the Xenos first, simply because of differing views, i.e. the views of the Outcasts and Corsairs on Cardamine smuggling....

Hope that answers it....

Wolfbane


---
"I'm not lost, I just haven't pinpointed out our exact location..."

Post Sun Jan 11, 2004 3:30 pm

they are no threat cause their ships don't pose any threat against outcast and corsair ships that can carry l10 weapons and have at least 5-6 times the armour that the xeno ships have

Post Sun Jan 11, 2004 4:00 pm

That's using knowledge that we have outside the game... As far as the Corsairs and Outcasts etc know, the relevant facts about the Xenos are:

- They don't object to our views and ideals
- They have never caused problems for us
- They are enemies of our enemies

The Xenos are in the fortunate (and unfortunate) position, of being *everyone's* enemies, and thus having little to actually fear unless one of their enemies has the luxury of time to hunt them down...

Wolf

---
"I'm not lost, I just haven't pinpointed out our exact location..."

Post Sun Jan 11, 2004 11:10 pm

And that person with a luxery of time would be me Its the best way to make friends, killing Xenos


BlazeME: Flameus Muchus n00bus

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