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blaster or cannon

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Post Fri Dec 05, 2003 9:17 pm

blaster or cannon

which one is better ?

Post Fri Dec 05, 2003 9:48 pm

...
Cannon does more damage overall but by very little. Choose whichever one suits your weapons. If you weapons have a 2.00 or 4.00 refire rate, use the blaster. If they have a 3.03 refire refire rate, use the cannon. If they have a 5.88 or 8.33 refire rate, you should be lined up and shot for putting them on a VHF. Unless they're class 9. Then you should just get better ones.

Edited by - [ZN-Viper on 05-12-2003 21:48:21

Post Fri Dec 05, 2003 9:52 pm

i have 2 lvl9 tizona del cid at 4.00 fire rate
and 2 lvl10 CERBERUS at 2.00 fire rate
i want to use 2 nomad weap ...
which one will fit me ?

Post Fri Dec 05, 2003 10:02 pm

Nomad Energy Blasters would work best. If you're fighting Titans or Sabres, switch one Tizona Del Cid for a Salamanca Mk II.

Post Sat Dec 06, 2003 4:38 pm

i look mostly at projectile speed...

i like to have a few flak-cannons (mine r mostly high firerated) and missiles as most powerfulliest weaps (i know, i know, the most doesn't like them )

and what he asked, i would hev 2 cannons and 2 blasters

Spamius Threadius

looking at the spam-menu right now
what shall i order today

Post Mon Dec 08, 2003 5:13 am

I personally prefer BLASTERS

They have 'slightly' better refire rate than CANNONS

and 'TWICE' the refire rate of other weapons like CEBERUS or DIAMONDBACK

Post Mon Dec 08, 2003 6:55 pm

Ah, but what weapons are best when Nomad hunting? Should it be Skyblaster B's or some of the Class 10 weps? And how about missiles. if any?

TMM

Post Mon Dec 08, 2003 7:11 pm

I preffer the blaster. A little more bite

Post Mon Dec 08, 2003 7:55 pm

@ The Missing Man

Don't use missiles, mines, torps, or any other blast device for hunting Nomads!
Not only are Nomads too nimble for these, you will damage and possibly destroy
the guns, which are the goal, eh?

Myself I use Blasters, RR4 is good for me, but YMMV

"Got anything for me?" - Trent, A.K.A. 'Mr. Eloquent'

Post Mon Dec 08, 2003 9:25 pm


I preffer the blaster. A little more bite

Umm...the cannon actually does more damage than the blaster. Some people take the cannon for the damage or the blaster for its flexibility in combinations.

Post Tue Dec 09, 2003 12:47 am

I've tested out refire rate and actual damage done in realtime fights and looks like using high fire rates isn't better. It seems after testing with 2 differening setup ships that not every Shot counts as a hit if you just keep constantly firing against either using slower fire rates or bursts of fire.

So a simple test to show it, find a lone Rouge Hound. With Blasters and Skyblasts fire constantly at it a note the number of shots taken to kill it. Then find another and fire 2 - 3 volleys of fire only and you should kill it quicker. Further tested with Hessians and Corsairs to rule out shields affecting the results.

So before I always used Blasters / 1 Skyblast and a TDC Now Cannons / Wyrm & TDC. Still won't use Coded as they use far too much energy

But that doesnt factor in lag when fast fire can help but my server doesnt lag that much to make it an issue.

So now bored with FL and moving elsewhere.

Post Tue Dec 09, 2003 12:55 am

Remember that codenames do more damage, just at a slower rate. One shot from blasters will do ~650 damage but one shot from a codename can do almost 1200 damage. Clearly codenames are ideal for taking out weaker ships, but the nomads will do more consistent damage.

Post Tue Dec 09, 2003 3:47 am

If you aim well, use cannons. If you dont aim well, use blasters, you are more likely to hit.




If that's not poison ivy, then lick it...

Post Tue Dec 09, 2003 5:40 am

About CODENAME weapons - take use a HELLUVA battery...

While Nomad weapons don't - I still prefre Blasters

Post Tue Dec 09, 2003 9:16 pm

Well, I usually use 2 Tizona Del Cids, 2 Codenames (Diamondback) and 2 Nomad Energy Blasters.

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